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Hand drawn character ideal for platform games, adventures or metroidvanias.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.11f1
Compatible
Compatible
Compatible
Description

This asset pack was hand-drawn and animated using the traditional frame-by-frame method.


The drawings were created with a high quality resolution.


19 Character animations:


Attack (3 directions: side, up and down), idle, walk, run, sprint, dash, slide, swim,
jump (3 variations), ledge grab, climb, wall slide, crouch, sneak, roll.


Animated Portrait:


Idle, blink, head turn, tired, drowning, anger.


Effects:


Sword slash (3 directions: side, up and down), impact effect (2 variations).

Technical details

- Content list, sprites size and relevant info -


-Project Folders-


Sprites Folder:

Contains all the Sprites of the character, the visual effects and the portrait.


Character Sprite sheets: 

Attack 7200x2400px Cell size 900x800px

Crouch 14400x2400px Cell size 900x800px

Displacement 9000x5600px Cell size 900x800px

Hanging 9000x2400px Cell size 900x800px

Jump 4500x2400px Cell size 900x800 px


VFX Sprite sheets: 

Impact 1540x1524px Cell size 385x762px

Slash 1204x1962px Cell size 602x654px


Portrait Sprite sheet: 

5678x3276 px Cell size 334x468 px


-Animations Folder-

Contains all animations of the character, the visual effects and the portrait.


-Prefabs folder-

Contains the generated prefabs for the visual effects.


-Scene Folder-

Contains a sample scene where the character and portrait are shown as an example.


-Hierarchy panel-


The SampleScene. A sample Scene object.

Main Camera. A default camera generated when creating the project.

Player. The character object.

Portrait. The portrait object.


2D Squirrel Character

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$20
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
7.6 MB
Latest version
1.0
Latest release date
Mar 9, 2022
Original Unity version
2020.3.11
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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