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This package allows you to add, delete or modify the pixels of your world in realtime. Colliders and sprites will be updated automatically. Allows you to destroy or create what ever you want or need.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.1.14f1
Compatible
Compatible
Compatible
Description

New completely refactored version: Pix 2.0



Dig tunnels, create trenches, create worlds, shoot chunks out of anything or simply: Dynamically change every pixel.


Pix allows powerful per pixel modifications for sprites and colliders.


Simply drop the needed components onto your objects and let all hell break loose.


Create scripts to destroy or create, Pix will automatically update sprites and colliders in realtime.


Pix includes a system to generate endless worlds. The addition of the chunk system allows to generate terrains and levels at any size.


Pix includes several sample scenes to demonstrate how it should be used. All samples include a helpful system to see each important aspect of the system.


A full API documentation is included.



List of things you get when using this asset:

  • Edit textures in realtime.
  • Edit colliders in realtime.
  • Create endless terrains.
  • Shatter objects.
  • Split objects.
  • Dynamically create and remove chunks based upon your needs.
  • Full source code.
  • Easy to use thanks to the modular component system.
  • Fully documented (API, setup, eg.).
Technical details
  • Edit textures in realtime.
  • Edit colliders in realtime.
  • Create endless terrains.
  • Shatter objects.
  • Split objects.
  • Dynamically create and remove chunks based upon your needs.
  • Full source code.
  • Easy to use thanks to the modular component system.
  • Fully documented (API, setup, eg.).

Pix - Realtime Per Pixel Modifications

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$10
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
2.8 MB
Latest version
2.0
Latest release date
Aug 30, 2022
Original Unity version
2022.1.14
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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$10