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2D
GUI
1/4
A small asset which adds controller input detection and visualization for Nintendo Switch, Playstation, and Xbox to Screencast Input
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.0f1
Compatible
Compatible
Compatible
설명

The Screencast Controller Pack adds controller input detection and visualization to Screencast Input.


Screencast Input is a small asset to visualize user input while your game is played. This could be useful if you're doing an in-game tutorial, or are building the next cool fighting game!

Technical details

Requires New Input System to be imported and setup in the project


Features

  • Input visualization skin for Nintendo Switch
  • Input visualization skin for Playstation 4, and Playstation 5
  • Input visualization skin for Xbox
  • Easy code-base to build custom controller visualizations
  • Movable controller inputs
  • Sample scene demonstrating complete functionality
  • Quick Start documentation
  • Dedicated support

Screencast Controller Pack

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411.0 KB
최신 버전
1.0
최신 릴리스 날짜
2022년 5월 27일
원본 Unity 버전
2021.3.0
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