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5 Super Realistic Lava Materials for all platforms. All Textures have their own 8K,4K,2K and 1K version and ready for every kind of project
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.5f1
Not compatible
Compatible
Compatible
Description

I would like to share insights into our latest package, centered around volcanic fields. Instead of presenting it with a story, I'll provide advice on where I drew inspiration and where you can effectively use this concept.

Key features of this package include:

  1. Old Volcanic Fields: Immerse yourself in the captivating visuals of aged volcanic fields, where the passage of time has left its mark on the landscape.
  2. Places Ready to Explode: Explore the anticipation of impending eruptions as you incorporate these assets into scenes portraying areas on the verge of volcanic activity.
  3. Global Applicability in Volcanic Regions: Take advantage of this package's suitability for various volcanic regions, drawing inspiration from locations such as Iceland, America, Japan, and more, where volcanic activity is prevalent.
  4. Post-Eruption Landscape: Delve into scenes that unfold after volcanic explosions, where the absence of burning lava is replaced by the profound traces left behind by the eruption.

This package is crafted to be a versatile resource for game developers and creators, offering assets that authentically capture the aftermath of volcanic activity. We hope it sparks creativity and becomes an indispensable tool for crafting scenes that transport players into the captivating world of volcanic fields. Thank you for considering this package for your projects!

Technical details

FEATURES/KEYS ------------------------------------------------------------------------

  • Designed for all platforms. Pack includes 1K, 2K, 4K, & 8K Texture versions so you can use it on every platform without any compression.(pure textures are important for AAA games, that means a 8K texture is not a copied 4k texture 4 times.
  • Unique Concept
  • Real world based
  • Power of 8K
  • ALL TEXTURES ARE TARGA FILE FORMAT .TGA-uncompressed
  • PBR SHADER.
  • 30 8K Textures, 30 4K Textures, 30 2K Textures, and 30 1K Textures.
  • Materials and Material Instances: 5 Material with custum URP shader.
  • Textures can be used in any rendering pipiline including inbuilt/legecy ones to URP AND HDRP.

TECHNICAL INFORMATION----------------------------------------------------------

  • BaseColor Map
  • NormalMap
  • Displacement
  • Roughness
  • Specular
  • AmbientOcculusion
  • RoughDispAO(Packed for optimizations as bonus)

Number of Textures: 120

  • 30 8K Textures (8192x8192), 30 4K Textures (4096x4096), 30 2K Textures (2048x2048), 30 1K Textures (1024x1024)

IMPORTANT NOTES----------------------------------------------------------------

  • Please be informed each textures has their 8k to1k versions. You will need to delete versions you don't want.Each textures are pure scan quality and exported for each version.
  • All Textures are tileable and do not contain any seam.
  • Textures are named as T_(ConceptName)(Vol Number)(Pack Number)_Dimension_TextureType
  • (eg: T_AlaskaV1P1_8K_BaseColor or T_MoonV5P5_4K_Displacement)

Doc: (I started to write some documentation to help you build you scene, but it will take some time, please reach me if you have any problem)

conceptaart@gmail.com reach me for any discussion.

LAVA VOL2: VOLCANIC HAZARD

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