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One Day! WebGL Demo
One Day! is an animated 24 hours day-night-system for Unity with modular skybox cycle option.
Drag the system in your project, choose your sky, adjust the in-game time to your needs and enjoy the day-night-cycle!
The package comes with a system-prefab, 6 skymodules (day/night-skyboxes) and the option to enhance your day-night-cycle with future skyboxes that come with updates (see Skysane to see which skyboxes will be available for the day/night-cycle in the future). The modular build-up of the system allows developers to drag and drop any number of skymodules in the scene and change them by modifying a single integer variable.
Features:
- Easy to use: Drag and drop prefabs and use the system - no code required
- 6 beautiful skymodules in the package
- More skymodules with updates from Skysane
- Rotating sun/moon with various flares included and time-adapted to the sky-setting
- Time factor variable to adjust ingame time. Value of 1 equals one second in real time
One Day! Includes a detailed documentation, an example scene and well documented scripts.
Please also visit the One Day! Forumthread to submit skymodule requests for updates.
Scrycoast Asset Store Page - Scrycoast Homepage
Sky-Forumthread
One Day! is an animated 24 hours day-night-system for Unity with modular skybox cycle option.
Drag the system in your project, choose your sky, adjust the in-game time to your needs and enjoy the day-night-cycle!
The package comes with a system-prefab, 6 skymodules (day/night-skyboxes) and the option to enhance your day-night-cycle with future skyboxes that come with updates (see Skysane to see which skyboxes will be available for the day/night-cycle in the future). The modular build-up of the system allows developers to drag and drop any number of skymodules in the scene and change them by modifying a single integer variable.
Features:
- Easy to use: Drag and drop prefabs and use the system - no code required
- 6 beautiful skymodules in the package
- More skymodules with updates from Skysane
- Rotating sun/moon with various flares included and time-adapted to the sky-setting
- Time factor variable to adjust ingame time. Value of 1 equals one second in real time
One Day! Includes a detailed documentation, an example scene and well documented scripts.
Please also visit the One Day! Forumthread to submit skymodule requests for updates.
Scrycoast Asset Store Page - Scrycoast Homepage
Sky-Forumthread
One Day! Animated Day-Night-System
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