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1/3
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.7f1
Compatible
Compatible
Compatible
Description

This asset is composed of various 218 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


** This package only includes the action, without the inclusion of Ball equipment.


Animations:


* Batter: 34

AA_Baseball_Batter_Warm_Up_Type01

AA_Baseball_Batter_Warm_Up_Type02

AA_Baseball_Batter_Walk_In_Loop

AA_Baseball_Batter_Walk_In_Type01

AA_Baseball_Batter_Walk_In_Type02

AA_Baseball_Batter_Idle_Loop

AA_Baseball_Batter_Swing_Type01_Miss

AA_Baseball_Batter_Swing_Type01_Hitting

AA_Baseball_Batter_Swing_Type02_Miss

AA_Baseball_Batter_Swing_Type02_Hitting

AA_Baseball_Batter_Swing_Type03_Miss

AA_Baseball_Batter_Swing_Type03_Hitting

AA_Baseball_Batter_Swing_Type04

AA_Baseball_Batter_Swing_Type05

AA_Baseball_Batter_Idle_To_Bunt

AA_Baseball_Batter_Bunt_Loop

AA_Baseball_Batter_Bunt_Miss

AA_Baseball_Batter_Bunt_Hitting

AA_Baseball_Batter_Strike

AA_Baseball_Batter_Strike_out_Type01

AA_Baseball_Batter_Strike_out_Type02

AA_Baseball_Batter_Hit_ByPitch_Type01

AA_Baseball_Batter_Hit_ByPitch_Type02

AA_Baseball_Batter_Hit_ByPitch_Type03

AA_Baseball_Batter_Hit_ByPitch_Type04

AA_Baseball_Batter_Home_Run_Hitting

AA_Baseball_Batter_Home_Run_Jog

AA_Baseball_Batter_Home_Run_Jog_To_Base

AA_Baseball_Batter_Home_Run_Celebrating_Type01

AA_Baseball_Batter_Home_Run_Celebrating_Type02

AA_Baseball_Batter_Movement_Walk_F_Loop

AA_Baseball_Batter_Movement_Walk_B_Loop

AA_Baseball_Batter_Movement_Walk_L_Loop

AA_Baseball_Batter_Movement_Walk_R_Loop


* Offense: 17

AA_Baseball_Offense_Base_Running

AA_Baseball_Offense_Base_Running_To_Walking

AA_Baseball_Offense_Base_Walking

AA_Baseball_Offense_Base_Walking_TurnR

AA_Baseball_Offense_Crouch_Idle_Loop_Type01

AA_Baseball_Offense_Crouch_Idle_Loop_Type02

AA_Baseball_Offense_Crouch_To_Running

AA_Baseball_Offense_Running_To_Base

AA_Baseball_Offense_Standing_To_Crouch_Type01

AA_Baseball_Offense_Back_To_Base

AA_Baseball_Offense_Standing_To_Crouch_Type02

AA_Baseball_Offense_Shuffle_R

AA_Baseball_Offense_Shuffle_L_Back_To_Base

AA_Baseball_Offense_Base_Sliding_Type01_Succ

AA_Baseball_Offense_Base_Sliding_Type01_Fail

AA_Baseball_Offense_Base_Sliding_Type02_Succ

AA_Baseball_Offense_Base_Sliding_Type02_Fail


* Pitcher: 39

AA_Baseball_Pitcher_Standing_Idle_Loop

AA_Baseball_Pitcher_Grab_On_Type01

AA_Baseball_Pitcher_Kicked_Away_Type01

AA_Baseball_Pitcher_Idle_Loop_Type01

AA_Baseball_Pitcher_Head_Shake_Type01

AA_Baseball_Pitcher_Head_Nodd_Type01

AA_Baseball_Pitcher_Idle_To_Idle2_type01

AA_Baseball_Pitcher_Idele2_Loop_Type01

AA_Baseball_Pitcher_Checking_Out_1st_Type01

AA_Baseball_Pitcher_Check_1st_Type01

AA_Baseball_Pitcher_Check_1st_To_Idle2_Type01

AA_Baseball_Pitcher_Check_2nd_Type01

AA_Baseball_Pitcher_Check_2nd_To_Idle2_Type01

AA_Baseball_Pitcher_Check_3rd_Type01

AA_Baseball_Pitcher_Check_3rd_To_Idle2_Type01

AA_Baseball_Pitcher_Pitching_type01

AA_Baseball_Pitcher_Submarine_type01

AA_Baseball_Pitcher_From_Catcher_Type01

AA_Baseball_Pitcher_Grab_On_Type02

AA_Baseball_Pitcher_Kicked_Away_Type02

AA_Baseball_Pitcher_Idle_Loop_Type02

AA_Baseball_Pitcher_Head_Shake_Type02

AA_Baseball_Pitcher_Head_Nodd_Type02

AA_Baseball_Pitcher_Idle_To_Idle2_type02

AA_Baseball_Pitcher_Idele2_Loop_Type02

AA_Baseball_Pitcher_Checking_Out_1st_Type02

AA_Baseball_Pitcher_Check_1st_Type02

AA_Baseball_Pitcher_Check_1st_To_Idle2_Type02

AA_Baseball_Pitcher_Check_2nd_Type02

AA_Baseball_Pitcher_Check_2nd_To_Idle2_Type02

AA_Baseball_Pitcher_Check_3rd_Type02

AA_Baseball_Pitcher_Check_3rd_To_Idle2_Type02

AA_Baseball_Pitcher_Pitching_type02

AA_Baseball_Pitcher_Submarine_type02

AA_Baseball_Pitcher_From_Catcher_Type02

AA_Baseball_Pitcher_Emotion_Victory_Type01

AA_Baseball_Pitcher_Emotion_Victory_Type02

AA_Baseball_Pitcher_Emotion_Defeated_Type01

AA_Baseball_Pitcher_Emotion_Defeated_Type02


* Catcher: 16

AA_Baseball_Catcher_Idle

AA_Baseball_Catcher_Signs

AA_Baseball_Catcher_Catching_C

AA_Baseball_Catcher_Catching_D

AA_Baseball_Catcher_Catching_L

AA_Baseball_Catcher_Catching_R

AA_Baseball_Catcher_Catching_U

AA_Baseball_Catcher_To_Pitcher

AA_Baseball_Catcher_Throwing

AA_Baseball_Catcher_Emotion_Defeated

AA_Baseball_Catcher_Catching_Fly_Ball

AA_Baseball_Catcher_Tag_Out

AA_Baseball_Catcher_Passed_Ball_L

AA_Baseball_Catcher_Passed_Ball_L_S

AA_Baseball_Catcher_Passed_Ball_R

AA_Baseball_Catcher_Passed_Ball_R_S


* Defender: 59

AA_Baseball_Defender_Standing_Idle_Loop_Type01

AA_Baseball_Defender_Standing_Idle_Loop_Type02

AA_Baseball_Defender_Standing_Idle_Loop_Type03

AA_Baseball_Defender_Standing_Idle_Loop_Type04

AA_Baseball_Defender_Standing_To_Crouch

AA_Baseball_Defender_Crouch_Idle_Loop_Type01

AA_Baseball_Defender_Crouch_Idle_Loop_Type02

AA_Baseball_Defender_Crouch_Idle_Loop_Type03

AA_Baseball_Defender_Crouch_Idle_Loop_Type04

AA_Baseball_Defender_Crouch_Idle_Loop_Type05

AA_Baseball_Defender_Crouch_To_Standing_Idle

AA_Baseball_Defender_Catching_TypeF

AA_Baseball_Defender_Catching_TypeL

AA_Baseball_Defender_Catching_TypeR

AA_Baseball_Defender_Catching_Jumping_Catch

AA_Baseball_Defender_Catching_TypeU

AA_Baseball_Defender_Movement_Walk_F_Loop

AA_Baseball_Defender_Movement_Walk_B_Loop

AA_Baseball_Defender_Movement_Walk_L_Loop

AA_Baseball_Defender_Movement_Walk_R_Loop

AA_Baseball_Defender_Movement_Crouch_To_Run_Type01

AA_Baseball_Defender_Movement_Crouch_To_Run_Type02

AA_Baseball_Defender_Movement_Run_Loop

AA_Baseball_Defender_Movement_Run_To_Catching_Type01

AA_Baseball_Defender_Movement_Run_To_Catching_Type02

AA_Baseball_Defender_Movement_Crouch_To_Run_Back

AA_Baseball_Defender_Movement_Run_Back_Loop

AA_Baseball_Defender_Movement_Run_Back_To_Catching

AA_Baseball_Defender_Movement_Run_Back_To_Jumping_Catch

AA_Baseball_Defender_Movement_Crouch_To_Run_L90

AA_Baseball_Defender_Movement_Run_L90_Loop

AA_Baseball_Defender_Movement_Run_L90_To_Catching_Type01

AA_Baseball_Defender_Movement_Run_L90_To_Catching_Type02

AA_Baseball_Defender_Movement_Crouch_To_Run_R90

AA_Baseball_Defender_Movement_Run_R90_Loop

AA_Baseball_Defender_Movement_Run_R90_To_Catching_Type01

AA_Baseball_Defender_Movement_Run_R90_To_Catching_Type02

AA_Baseball_Defender_Movement_Sprint_Loop

AA_Baseball_Defender_Movement_Sprint_Sliding_Catch

AA_Baseball_Defender_Movement_Sprint_Diving_Catch

AA_Baseball_Defender_Movement_Sprint_L90_Loop

AA_Baseball_Defender_Movement_Sprint_R90_Loop

AA_Baseball_Defender_Movement_Shuffle_L

AA_Baseball_Defender_Movement_Shuffle_L_Catching

AA_Baseball_Defender_Movement_Shuffle_R

AA_Baseball_Defender_Movement_Shuffle_R_Catching

AA_Baseball_Defender_Movement_Fumble_L

AA_Baseball_Defender_Movement_Fumble_R

AA_Baseball_Defender_Catched_Type01

AA_Baseball_Defender_Catched_Type02

AA_Baseball_Defender_Catched_Type03

AA_Baseball_Defender_Catched_Type04

AA_Baseball_Defender_Catched_To_Standing_Idle

AA_Baseball_Defender_Pass_the_ball_type01

AA_Baseball_Defender_Pass_the_ball_type02

AA_Baseball_Defender_Pass_the_ball_type03

AA_Baseball_Defender_1st_baseman_Catching

AA_Baseball_Defender_3rd_baseman_Catching

AA_Baseball_Defender_Tag_Out


* Umpire: 53

AA_Baseball_Umpire_Standing_Idle

AA_Baseball_Umpire_Standing_Play

AA_Baseball_Umpire_Standing_Do_Not_Pitch

AA_Baseball_Umpire_Standing_Time

AA_Baseball_Umpire_Standing_The_Count_0-1

AA_Baseball_Umpire_Standing_The_Count_0-2

AA_Baseball_Umpire_Standing_The_Count_1-0

AA_Baseball_Umpire_Standing_The_Count_1-1

AA_Baseball_Umpire_Standing_The_Count_1-2

AA_Baseball_Umpire_Standing_The_Count_2-0

AA_Baseball_Umpire_Standing_The_Count_2-1

AA_Baseball_Umpire_Standing_The_Count_2-2

AA_Baseball_Umpire_Standing_The_Count_3-0

AA_Baseball_Umpire_Standing_The_Count_3-1

AA_Baseball_Umpire_Standing_The_Count_3-2

AA_Baseball_Umpire_Standing_Infield_Fly

AA_Baseball_Umpire_Standing_Out_Type01

AA_Baseball_Umpire_Standing_Out_Type02

AA_Baseball_Umpire_Standing_Safe_Type01

AA_Baseball_Umpire_Standing_Safe_Type02

AA_Baseball_Umpire_Crouch_Idle

AA_Baseball_Umpire_Crouch_Do_Not_Pitch

AA_Baseball_Umpire_Crouch_Time

AA_Baseball_Umpire_Crouch_The_Count_0-1

AA_Baseball_Umpire_Crouch_The_Count_0-2

AA_Baseball_Umpire_Crouch_The_Count_1-0

AA_Baseball_Umpire_Crouch_The_Count_1-1

AA_Baseball_Umpire_Crouch_The_Count_1-2

AA_Baseball_Umpire_Crouch_The_Count_2-0

AA_Baseball_Umpire_Crouch_The_Count_2-1

AA_Baseball_Umpire_Crouch_The_Count_2-2

AA_Baseball_Umpire_Crouch_The_Count_3-0

AA_Baseball_Umpire_Crouch_The_Count_3-1

AA_Baseball_Umpire_Crouch_The_Count_3-2

AA_Baseball_Umpire_Crouch_Ball

AA_Baseball_Umpire_Crouch_Ball_Four_Type01

AA_Baseball_Umpire_Crouch_Ball_Four_Type02

AA_Baseball_Umpire_Crouch_Strike_Type01

AA_Baseball_Umpire_Crouch_Strike_Type02

AA_Baseball_Umpire_Crouch_Strike_Out_Type01

AA_Baseball_Umpire_Crouch_Strike_Out_Type02

AA_Baseball_Umpire_Crouch_Strike_Out_Type03

AA_Baseball_Umpire_Crouch_Check_Swing_L_Type01

AA_Baseball_Umpire_Crouch_Check_Swing_L_Type02

AA_Baseball_Umpire_Crouch_Check_Swing_R_Type01

AA_Baseball_Umpire_Crouch_Check_Swing_R_Type02

AA_Baseball_Umpire_Crouch_Foul_Tip

AA_Baseball_Umpire_Crouch_Fair_Ball_L

AA_Baseball_Umpire_Crouch_Fair_Ball_R

AA_Baseball_Umpire_Crouch_Two_Base_Award

AA_Baseball_Umpire_Crouch_Home_Run

AA_Baseball_Umpire_Crouch_Out

AA_Baseball_Umpire_Crouch_Safe

Technical details

Rigging: Yes

Animation count: 218

Animation type list: fbx

motion capture

AA Basic Baseball Movement Animations Package

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$69.99
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
16.6 MB
Latest version
1.0
Latest release date
Apr 17, 2024
Original Unity version
2022.3.7
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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