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This package provides character animation for RPG production.
Fighter Animation consists of about 445 kinds of key animations.
This pack can actually be used like the Powerful Sword pack's Katana.
For example, if you play as a sword, you can use this pack to play as a fighter.
The all animation contains.(Fighter)
Total : 445
Movement_Root : 27
Movement_Inplace : 26
Turn_in_place_Root : 34
Turn_in_place_Inplace : 34
Crouch_Root : 10
Crouch_Inplace : 10
Idle To Move_Root : 2
Idle To Move_Inplace : 2
Move To Idle_Root : 3
Move To Idle_Inplace : 3
Skills_Root : 19
Skills_Inplace : 20
Attack_Root : 56
Attack Inplace : 56
Blocking : 2
Dodge_Root : 6
Dodge_Inplace : 6
Jump_Root : 4
Jump_Inplace(ZeroHeight) : 8
Jump Attack_Root : 3
Jump Attack_Inplace(ZeroHeight) : 6
Double Jump_Root : 4
Double Jump_Inplace(ZeroHeight) : 12
Rock away_Root : 5
Rock away_Inplace : 5
Weaving_Root : 3
Weaving_Inplace : 3
Swiching Class : 4
Fighter_Walk_To_Katana_Idle : 4
Damage(Root+Inplace) : 33
KnockDown : 22
Injured_Root : 2
Injured_Inplace : 2
[Grruzam_Animation _Test_File]
[To check the Anmation state]
Fighter Animation consists of about 445 kinds of key animations.
This pack can actually be used like the Powerful Sword pack's Katana.
For example, if you play as a sword, you can use this pack to play as a fighter.
The all animation contains.(Fighter)
Total : 445
Movement_Root : 27
Movement_Inplace : 26
Turn_in_place_Root : 34
Turn_in_place_Inplace : 34
Crouch_Root : 10
Crouch_Inplace : 10
Idle To Move_Root : 2
Idle To Move_Inplace : 2
Move To Idle_Root : 3
Move To Idle_Inplace : 3
Skills_Root : 19
Skills_Inplace : 20
Attack_Root : 56
Attack Inplace : 56
Blocking : 2
Dodge_Root : 6
Dodge_Inplace : 6
Jump_Root : 4
Jump_Inplace(ZeroHeight) : 8
Jump Attack_Root : 3
Jump Attack_Inplace(ZeroHeight) : 6
Double Jump_Root : 4
Double Jump_Inplace(ZeroHeight) : 12
Rock away_Root : 5
Rock away_Inplace : 5
Weaving_Root : 3
Weaving_Inplace : 3
Swiching Class : 4
Fighter_Walk_To_Katana_Idle : 4
Damage(Root+Inplace) : 33
KnockDown : 22
Injured_Root : 2
Injured_Inplace : 2
[Grruzam_Animation _Test_File]
[To check the Anmation state]
Fighter Pack (Can be used with My other Packs)
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