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BEAR POLAR - This is a High Poly 3D Model of a Arctic Polar Bear with meshes optimized to a Low Poly version:
•Bear Polar - HP 4376 tris;
•Bear Polar- LP 2606 tris;
•Polar Bear - SLP 964 tris.
Model has 33 Bones.
Textures:
•Bear Polar - 1 Color Texture, 1 Normal, 1 Specular Maps (all 2k).
For more Animations & High Spec see Arctic Animal - Polar Bear (FULL) version of this Asset.
Model has 28 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Idle, IdleStanding Start/Idle/End, LieDown, Sleeping, WakeUp, Rest, Eating, FightIdle, Jumping, Swimming, Run, Attack PawR, Attack, AttackWithRipping, Hit Left/Right/Front/Back, Death, Walk/WalkSlow/WalkBack/WalkSmell, Smell, RotateLeft, RotateRight.
Update 1:
•New SLP Model added;
•New Animations 'Root Motion' Added 8 animations.Fixed Root Motion and In Place animations, Added Fur Shader added.
KiING PENGUIN - This is a High Poly 3D Model of a King Penguin from Late Cretaceous Period with meshes optimized to a Low Poly version:
•King Penguin - SHP 12788 tris;
•King Penguin - HP 5648 tris;
•King Penguin -LP 2300 tris.
•King Penguin - SLP 578 tris.
Model has 36 bones.
Textures:
• 1 Color Textures, 1 Normal, 1Ambient Oclusion Maps, 1 Roughness (all 4k) •
Model has 38 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0000 Bind Pose 0003-0120 loop idle 0123-0162 loop sleeping 0165-0188 loop strafe left 0191-0214 loop strafe right 0215-0240 loop turn rght90 0243-0266 loop turn left90 0269-0293 loop walk 0296-0344 loop walk slowly 0347-0371 loop walk01 0374-0398 loop walk back 0401-0416 loop run 0419-0443 loop walk sliding 0446-0467 loop hit right 0470-0491 loop hit left 0494-0516 loop hit front 0519-0541 loop hit back 0543-0556 Death 0559-0592 Death water 0595-0618 loop turn right90 water 0621-0644 loop turn left90 water 0647-0671 loop swimming01 0674-0698 loop swimming simple 0701-0725 loop swimming up 0728-0752 loop swimming down 0755-0778 loop hit right water 0781-0804 loop hit left water 0807-0830 loop hit front water 0833-0856 loop hit up water 0859-0888 loop swim strafe left 0891-0920 loop swim strafe right 0923-0949 start eating 0951-1026 loop eating 1027-1046 end eating 1049-1087 loop eating in water 1090-1178 loop walk sliding01 1181-1205 loop walk back
SEA LION - This is a High Poly 3D Model of a Sea Lione from Late Cretaceous Period with meshes optimized to a Low Poly version:
•Sea Lion - HP 12105 tris;
•Sea Lion -Hp1 5808 tris.
•Sea Lion - LP 1954 tris.
Model has 51 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 24 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0041 loop Walking 0043-0059 loop Run 0062-0156 loop Swiming 0159-0209 loop Swiming Ower Water 0212-0282 loop Idle Land 0285-0331 loop Idle Water 0334-0384 loop Attack In Water 0387-0422 loop Attack Left Side 0425-0460 loop Attack Right Side 0463-0482 loop Hit Left 0483-0503 loop Hit Right 0504-0524 loop Hit Front 0525-0544 loop Hit Back 0546-0575 Death 0577-0635 loop Sliping 0638-0698 loop Attack On Land 0701-0773 loop Eating 0776-0813 loop Walk Sliding 0814-0829 Start Sliding 0830-0849 loop Sliding 0850-0861 End Sliding 0863-0901 Diving 0904-0962 Emerging 0964-1052 Death In The Water
SEAL ELEPHANT - This is a High Poly 3D Model of a Sea l Elephant from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Sea l Elephant - HP 9516 tris;
• Sea l Elephant -Hp1 4030 tris.
• Sea l Elephant - LP 1156 tris.
Model has 32 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right
WARLUS - This is a High Poly 3D Model of a Warlus from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Warlus - HP 7217 tris;
• Warlust -Hp12494 tris.
• Warlus - LP 768 tris.
Model has 32 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness, 1 Metalness (all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0000 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0252 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1125-1223 Death In Water 1226-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1408 loop Turn Right
SEAL - This is a High Poly 3D Model of a Sea l from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Seal - HP 8369 tris;
• Seal - LP 3550 tris.
• Seal - SLP 1030 tris.
Model has 30 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Metalness, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right
POLAR Hare - This is the High Poly 3D Model Hare contains TWO [2] Models with some Meshes optimized to Low Poly version:
•Hare - SHP 12760 tris;
•Hare - HP 3096 tris;
•Hare - LP 2248 tris.
ALL Models has 31 Bones.
Textures:
•Hare - 1 Color Textures, 1 Normal, 1 Specular, 1 Ambient Occlusion Maps (all 4k).
Model has 18 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Run, RunTurn Left/Right, Jump Short/Long, Walk, Idle/Idle01, Fight Idle, Attack, Hit Right/Left/Front/Back, FightWithDeath, RunWithDeath, Eating, Sleeping.
POLAR FOX - This is a High Poly 3D Model of a Fox with meshes optimized to a Low Poly version:
•Fox - HP 5116 tris;
•Fox - LP 2761 tris;
•Fox - SLP 1882 tris.
Model has 37 Bones.
Textures:
•Fox - 1 Color Textures (White), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 1k/2k).
Model has 25 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Walk, Run/Run01, Smell, Smell 01, Walk Back, Fight Idle, Attack Right Hand, Attack Bite, Attack Paw, Eating, Jump Attack, Eating 01, Lie Down, Rest, Stand Up, Strafe Right/Left, Hit Left/Right/Front/Back,Jump, Death, Attack Bit 01.
Polar Wolf - This is a High Poly 3D Model of a Wolf including ALPHA with meshes optimized to a Low Poly version:
•Wolf - HP 8468 tris with Alpha;
•Wolf - LP 4498 tris;
•Wolf - SLP 2518 tris.
Model has 40 Bones.
Textures with ALPHA:
•Wolf -1Color Textures, 1 Diffiuse (tga: white with Alpha), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k).
For more Animations & High Spec see
Model has 36 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Idle, AttackJump, AttackPawRigh, Creeping, Death, Eating, FightIdle, GoToSleep/Sleeping, WakeUp, Howling, Jumping, LieDown, Rest, StandUp, Running, Walk/WalkBack, Hit Left/Right/Front/Back, Swimming, Jumping 01, Attack Jaw.
Version 1.01 added Reindeer,
E-mail: Graphics@4toonStudio.com
•Bear Polar - HP 4376 tris;
•Bear Polar- LP 2606 tris;
•Polar Bear - SLP 964 tris.
Model has 33 Bones.
Textures:
•Bear Polar - 1 Color Texture, 1 Normal, 1 Specular Maps (all 2k).
For more Animations & High Spec see Arctic Animal - Polar Bear (FULL) version of this Asset.
Model has 28 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Idle, IdleStanding Start/Idle/End, LieDown, Sleeping, WakeUp, Rest, Eating, FightIdle, Jumping, Swimming, Run, Attack PawR, Attack, AttackWithRipping, Hit Left/Right/Front/Back, Death, Walk/WalkSlow/WalkBack/WalkSmell, Smell, RotateLeft, RotateRight.
Update 1:
•New SLP Model added;
•New Animations 'Root Motion' Added 8 animations.Fixed Root Motion and In Place animations, Added Fur Shader added.
KiING PENGUIN - This is a High Poly 3D Model of a King Penguin from Late Cretaceous Period with meshes optimized to a Low Poly version:
•King Penguin - SHP 12788 tris;
•King Penguin - HP 5648 tris;
•King Penguin -LP 2300 tris.
•King Penguin - SLP 578 tris.
Model has 36 bones.
Textures:
• 1 Color Textures, 1 Normal, 1Ambient Oclusion Maps, 1 Roughness (all 4k) •
Model has 38 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0000 Bind Pose 0003-0120 loop idle 0123-0162 loop sleeping 0165-0188 loop strafe left 0191-0214 loop strafe right 0215-0240 loop turn rght90 0243-0266 loop turn left90 0269-0293 loop walk 0296-0344 loop walk slowly 0347-0371 loop walk01 0374-0398 loop walk back 0401-0416 loop run 0419-0443 loop walk sliding 0446-0467 loop hit right 0470-0491 loop hit left 0494-0516 loop hit front 0519-0541 loop hit back 0543-0556 Death 0559-0592 Death water 0595-0618 loop turn right90 water 0621-0644 loop turn left90 water 0647-0671 loop swimming01 0674-0698 loop swimming simple 0701-0725 loop swimming up 0728-0752 loop swimming down 0755-0778 loop hit right water 0781-0804 loop hit left water 0807-0830 loop hit front water 0833-0856 loop hit up water 0859-0888 loop swim strafe left 0891-0920 loop swim strafe right 0923-0949 start eating 0951-1026 loop eating 1027-1046 end eating 1049-1087 loop eating in water 1090-1178 loop walk sliding01 1181-1205 loop walk back
SEA LION - This is a High Poly 3D Model of a Sea Lione from Late Cretaceous Period with meshes optimized to a Low Poly version:
•Sea Lion - HP 12105 tris;
•Sea Lion -Hp1 5808 tris.
•Sea Lion - LP 1954 tris.
Model has 51 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 24 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0041 loop Walking 0043-0059 loop Run 0062-0156 loop Swiming 0159-0209 loop Swiming Ower Water 0212-0282 loop Idle Land 0285-0331 loop Idle Water 0334-0384 loop Attack In Water 0387-0422 loop Attack Left Side 0425-0460 loop Attack Right Side 0463-0482 loop Hit Left 0483-0503 loop Hit Right 0504-0524 loop Hit Front 0525-0544 loop Hit Back 0546-0575 Death 0577-0635 loop Sliping 0638-0698 loop Attack On Land 0701-0773 loop Eating 0776-0813 loop Walk Sliding 0814-0829 Start Sliding 0830-0849 loop Sliding 0850-0861 End Sliding 0863-0901 Diving 0904-0962 Emerging 0964-1052 Death In The Water
SEAL ELEPHANT - This is a High Poly 3D Model of a Sea l Elephant from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Sea l Elephant - HP 9516 tris;
• Sea l Elephant -Hp1 4030 tris.
• Sea l Elephant - LP 1156 tris.
Model has 32 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right
WARLUS - This is a High Poly 3D Model of a Warlus from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Warlus - HP 7217 tris;
• Warlust -Hp12494 tris.
• Warlus - LP 768 tris.
Model has 32 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness, 1 Metalness (all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0000 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0252 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1125-1223 Death In Water 1226-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1408 loop Turn Right
SEAL - This is a High Poly 3D Model of a Sea l from Late Cretaceous Period with meshes optimized to a Low Poly version:
• Seal - HP 8369 tris;
• Seal - LP 3550 tris.
• Seal - SLP 1030 tris.
Model has 30 bones.
Textures:
• 2 Color Textures, 1 Normal, 1 Metalness, 1Ambient Oclusion Maps , 1 Roughness(all 4k) •
Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model.
0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right
POLAR Hare - This is the High Poly 3D Model Hare contains TWO [2] Models with some Meshes optimized to Low Poly version:
•Hare - SHP 12760 tris;
•Hare - HP 3096 tris;
•Hare - LP 2248 tris.
ALL Models has 31 Bones.
Textures:
•Hare - 1 Color Textures, 1 Normal, 1 Specular, 1 Ambient Occlusion Maps (all 4k).
Model has 18 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Run, RunTurn Left/Right, Jump Short/Long, Walk, Idle/Idle01, Fight Idle, Attack, Hit Right/Left/Front/Back, FightWithDeath, RunWithDeath, Eating, Sleeping.
POLAR FOX - This is a High Poly 3D Model of a Fox with meshes optimized to a Low Poly version:
•Fox - HP 5116 tris;
•Fox - LP 2761 tris;
•Fox - SLP 1882 tris.
Model has 37 Bones.
Textures:
•Fox - 1 Color Textures (White), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 1k/2k).
Model has 25 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Walk, Run/Run01, Smell, Smell 01, Walk Back, Fight Idle, Attack Right Hand, Attack Bite, Attack Paw, Eating, Jump Attack, Eating 01, Lie Down, Rest, Stand Up, Strafe Right/Left, Hit Left/Right/Front/Back,Jump, Death, Attack Bit 01.
Polar Wolf - This is a High Poly 3D Model of a Wolf including ALPHA with meshes optimized to a Low Poly version:
•Wolf - HP 8468 tris with Alpha;
•Wolf - LP 4498 tris;
•Wolf - SLP 2518 tris.
Model has 40 Bones.
Textures with ALPHA:
•Wolf -1Color Textures, 1 Diffiuse (tga: white with Alpha), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k).
For more Animations & High Spec see
Model has 36 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Idle, AttackJump, AttackPawRigh, Creeping, Death, Eating, FightIdle, GoToSleep/Sleeping, WakeUp, Howling, Jumping, LieDown, Rest, StandUp, Running, Walk/WalkBack, Hit Left/Right/Front/Back, Swimming, Jumping 01, Attack Jaw.
Version 1.01 added Reindeer,
E-mail: Graphics@4toonStudio.com
Arctic Animals Pack
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File size
718.9 MB
Latest version
1.03
Latest release date
Aug 29, 2022
Original Unity version
5.5.0
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