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Dragon low poly for your game!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Compatible
Description

No VFX for Unity

Animations: 91

The character has simple animations: fire breath, attacks claw / bite, idles flying / ground, take damage, takeoff, landing, flying, walk , run and etc.

PBR textures (Metallic/Roghness).

Materials:

5 Materials: Body, Head, Wing, Eye, Eye_AO.

Skins: 4

Red, Dark, Green, Yellow

+2 RGB masks for custom colors

Apple ARKit blendshapes 52 + air in body + horn scale


Technical details

Number of Unique Meshes: 1 basemesh

Vertex Count: 12133

Number of Characters: 1

Animated: (Yes)

Number of Animations: 91

Number of Materials: 5 (Head, Body, Wing, Eye, Eye_AO)

Texture Resolutions: Head, Body, Wing 4096x4096; Eye 1024x1024; Eye_AO 512x512;

Documentation: https://developer.apple.com/documentation/arkit


Dragon Red Big

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$59.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
411.7 MB
Latest version
1.0
Latest release date
Feb 5, 2025
Original Unity version
2021.3.45
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