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This package is include three monsters.
Kimera & Durahan & Ketbleperz.
The package is ready for Unity3D 4.x & 5.x.
5.x is used "Standard shader(specular)"
- variation textures.
- addons.(excetp kimera)
- animations( Mecanim&Legacy).
- particle effects for actions.
Also Includes a simple field terrain for Demo.
Demo Scene have settings for testing.
. Scripts for character&camera control
. Light setting
. Field setting
----- Kimera -----
[ Model ]
Character
- Mesh_Body = 2026 tris
[ Texture ]
- Diffuse map (1024 3EA , 512 3EA)
- Normal map (1024 1EA , 512 1EA)
[ Animation ]
- 9 Animations(Mecanim&Legacy)
Idle01,
Idle02,(with effect)
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
dead.
----- Durahan -----
[ Model ]
Character
- Mesh_Body = 1428 tris
- Mesh_Weapon = 277 tris
Addons
- Mesh_AddOn_Head_001 = 98 tris
- Mesh_AddOn_Head_002 = 58 tris
- Mesh_AddOn_Head_003 = 54 tris
- Mesh_AddOn_Knee_001 = 56 tris
- Mesh_AddOn_Knee_002 = 72 tris
- Mesh_AddOn_Knee_003 = 144 tris
- Mesh_AddOn_Weapon_001 = 500 tris
- Mesh_AddOn_Weapon_002 = 392 tris
[ Texture ]
- Diffuse map (1024x1024 3EA )
- Normal map (1024x1024 2EA )
[ Animation ]
- 14 Animations(Mecanim&Legacy)
Idle01,
Idle02,
Idle03 riding,
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
damage away,
drop down,
sit up,
dead.
dead away.
----- Ketbleperz -----
[ Model ]
Character
- Mesh_Body(tris) = 1061
Addons
- AddOn_01(tris) = 384
- AddOn_02(tris) = 192
- AddOn_03(tris) = 96
[ Texture ]
- Diffuse map (1024 6EA , 512 1EA)
- Normal map (1024 2EA , 512 1EA)
[ Animation ]
- 12 Animations(Mecanim&Legacy)
Idle01,
Idle02,(with effect)
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
damage away,
drop down,
sit up,
dead.
Kimera & Durahan & Ketbleperz.
The package is ready for Unity3D 4.x & 5.x.
5.x is used "Standard shader(specular)"
- variation textures.
- addons.(excetp kimera)
- animations( Mecanim&Legacy).
- particle effects for actions.
Also Includes a simple field terrain for Demo.
Demo Scene have settings for testing.
. Scripts for character&camera control
. Light setting
. Field setting
----- Kimera -----
[ Model ]
Character
- Mesh_Body = 2026 tris
[ Texture ]
- Diffuse map (1024 3EA , 512 3EA)
- Normal map (1024 1EA , 512 1EA)
[ Animation ]
- 9 Animations(Mecanim&Legacy)
Idle01,
Idle02,(with effect)
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
dead.
----- Durahan -----
[ Model ]
Character
- Mesh_Body = 1428 tris
- Mesh_Weapon = 277 tris
Addons
- Mesh_AddOn_Head_001 = 98 tris
- Mesh_AddOn_Head_002 = 58 tris
- Mesh_AddOn_Head_003 = 54 tris
- Mesh_AddOn_Knee_001 = 56 tris
- Mesh_AddOn_Knee_002 = 72 tris
- Mesh_AddOn_Knee_003 = 144 tris
- Mesh_AddOn_Weapon_001 = 500 tris
- Mesh_AddOn_Weapon_002 = 392 tris
[ Texture ]
- Diffuse map (1024x1024 3EA )
- Normal map (1024x1024 2EA )
[ Animation ]
- 14 Animations(Mecanim&Legacy)
Idle01,
Idle02,
Idle03 riding,
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
damage away,
drop down,
sit up,
dead.
dead away.
----- Ketbleperz -----
[ Model ]
Character
- Mesh_Body(tris) = 1061
Addons
- AddOn_01(tris) = 384
- AddOn_02(tris) = 192
- AddOn_03(tris) = 96
[ Texture ]
- Diffuse map (1024 6EA , 512 1EA)
- Normal map (1024 2EA , 512 1EA)
[ Animation ]
- 12 Animations(Mecanim&Legacy)
Idle01,
Idle02,(with effect)
attack01,(with effect)
attack02,(with effect)
attack03,(with effect)
walk,(with effect)
run,(with effect)
damage,
damage away,
drop down,
sit up,
dead.
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