평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
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유니티에서 모더레이팅하는 모든 에셋
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1/20
this character is based on PBR.
also support 4.x with Bump Specular.
animation support Legacy & Mecanim.
package has two types of wizard.
with weapon / without weapon.
and there are 5 addons & 3 weapons
& 16 prefabs.
also you can make your own prefabs as you like with addons&weapons.
particle effect supports fully for all actions.
and demo scene has included for preview action with easy keyboard control.
[ Model ]
Character
- Mesh_Body = 1665 tris
AddOn
- Mesh_AddOn_Body_01 = 276 tris
- Mesh_AddOn_head_01 = 172 tris
- Mesh_AddOn_head_02 = 362 tris
- Mesh_AddOn_Shoulder_01 = 1160 tris
- Mesh_AddOn_Shoulder_02 = 324 tris
Weapon
- Mesh_Weapon_01 = 128 tris
- Mesh_Weapon_02 = 102 tris
- Mesh_Weapon_03 = 248 tris
[ Texture ]
PBR(5.x)
- albedo ( 2048 )
- ao ( 2048 )
- metalic ( 2048 )
- nor ( 2048 )
Bump Specular(4.x)
- diff ( 2048 )
- nor ( 2048 )
[ Animation ]
- 17 Animations(Mecanim&Legacy)
idle_normal
idle_combat
attack_buff_001
attack_long_001
attack_middle_001
attack_middle_002
attack_short_001
attack_short_002
damage_001
damage_002
damage_003
move_backward
move_forward
move_forward_fast
move_left
move_right
dead
also support 4.x with Bump Specular.
animation support Legacy & Mecanim.
package has two types of wizard.
with weapon / without weapon.
and there are 5 addons & 3 weapons
& 16 prefabs.
also you can make your own prefabs as you like with addons&weapons.
particle effect supports fully for all actions.
and demo scene has included for preview action with easy keyboard control.
[ Model ]
Character
- Mesh_Body = 1665 tris
AddOn
- Mesh_AddOn_Body_01 = 276 tris
- Mesh_AddOn_head_01 = 172 tris
- Mesh_AddOn_head_02 = 362 tris
- Mesh_AddOn_Shoulder_01 = 1160 tris
- Mesh_AddOn_Shoulder_02 = 324 tris
Weapon
- Mesh_Weapon_01 = 128 tris
- Mesh_Weapon_02 = 102 tris
- Mesh_Weapon_03 = 248 tris
[ Texture ]
PBR(5.x)
- albedo ( 2048 )
- ao ( 2048 )
- metalic ( 2048 )
- nor ( 2048 )
Bump Specular(4.x)
- diff ( 2048 )
- nor ( 2048 )
[ Animation ]
- 17 Animations(Mecanim&Legacy)
idle_normal
idle_combat
attack_buff_001
attack_long_001
attack_middle_001
attack_middle_002
attack_short_001
attack_short_002
damage_001
damage_002
damage_003
move_backward
move_forward
move_forward_fast
move_left
move_right
dead
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