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1/6
Unity3D plugin
Sound Visualizer - Mesh Deformation

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Description:
===
Features:
- Get data from playing AudioSource and split it on 8 accurate channels. Channel diapasons depend on hearing diapasons. Where 0 - bass and 8 - high frequencies. You can always change it on your own.
- Four ways to access audio data:
1) RAW data from channel;
2) Smoothed raw data (to avoid flickering);
3) Normalized data from channel (0..1);
4) Buffered normalized data.
- Falling maximum values for better data normalization.
===
- VR scene with many effects as Complete Project
- Mesh deformation based on Pelin Noise
- Mesh deformation based on choice of mesh's vertex
- Splitting mesh into triangles
- Editable size, scale force and type of deformation
- Iso-Sphere prefab included (with usual and reversed normals) - Current geometry and speed of deformation depend on playing audio data
- Color wave visualisation
- Kaleidoscope based on RenderTexture and Particle System
- Pool Object sample as Sparks Generator
- Full sources included
- All plugins already installed
- Ready-to-go asset. Easily deployable in existing project.
- Developed with love <3

Full example of using included in package as Demo scene.

Check *.cs files for more info.
Support: unity@siberian.pro
Remeber! If you want to test VR in Editor you should switch build on [Anroid].
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Version Changes: 1.0:
- Initial version.
2.0:
- Unity 2017.1 added
- Fixed several bugs

Sound Visualizer - VR in Space

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
58.3 MB
Latest version
2.1
Latest release date
Nov 25, 2019
Original Unity version
5.6.1
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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