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Procedural Pipeline Toolkit

Product Description

With this toolkit, you can make a pipelines/pipes of a desired size/scale/diameter, etc. very easy at runtime. The default number of pipes in a pipeline is one, but you can increase the number according to your needs. No limitation for maximum, though. This toolkit was tested with 100 pipes in one pipeline. Editing procedural pipes can work both in the Editor and at runtime. The toolkit is made for any games that need to have industrial pipeline systems.


Product Features

- Creating pipes and pipelines with desired size

- Creating pipes and pipelines with desired scale

- Creating pipes and pipelines with desired diameter

- Creating pipelines with any number of pipes

- Each pipe in a pipeline can be of various size, scale and diameter

- Creating not only cylindrical cross section but also square and other shapes are possible

- Pipes and pipelines are easy for manipulating in game with using nodes and helpers

- Various types of curves for creating meshes

- Total control for pipes and pipeline in game

- Manipulating many pipes in a pipeline together or separately

- Works for all supported by Unity platforms

- Easy to implement in your game

- Works out of the box

- Good performance

- Source included


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Procedural Pipeline Toolkit

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$50
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
10.7 MB
Latest version
1.0
Latest release date
Nov 13, 2018
Original Unity version
2018.2.14
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