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Pixel World Project is a 3D scene using Pixel for Terrain Layers, Grass, Flowers, Clouds and Particle Effects. Create your own amazing scene using these Pixel Textures!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.23f1
Compatible
Not compatible
Not compatible
Description

Demo Scene showing how Pixels can touch every aspect of the scene such as Terrain Layers, Materials, Clouds, Particle Effects and Water. All pixel textures are hand drawn.


5 Original Pixel Textures set as Terrain Layers used for Painting Terrain Layers


4 Pixel Particle Effects


2 Pixel Grass Textures for Terrain


3 Pixel Flower Textures for Terrain


1 Pixel Water Texture


Rotating Cloud Dome using pixel cloud textures


Terrain Textures are 2048 x 2048 png files



Pixel World Project Materials & Textures

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