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Cartoon style pre-built race track, ready for driving in just a few minutes.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.3.1f1
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描述

NOTICE: Package contains project built with HDRP setting, but it can be used with URP and Built-in render pipelines. For built-in pipeline, you need to change materials to Standard Specular and assign textures. All my racetracks can be used in any RP, you just need to adjust the material properties.


Basic workflow description:


You can assemble a complete race track within few minutes by dragging and dropping a set of prefabs into your scene. Those are:

* Terrain (road, grass, gravel, curbs)

* Vehicles

* Colliders

* Objects - distance markers, cars, banners, buildings

* Trees

* Walls and barriers

*Buildings


After placing the pre-built track components you can easily turn off some of them if you want to customize or optimize your scene.

I have made the grass, road, curbs and pavement as separate meshes. This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc.

Additionally, you can place individual objects to further change the appearance of the environment.


Here is the list of all available 3d objects you get with the track:

* 10 hot air baloons

* 3 small ad boxes for track side

* 4 medium sized sponsor banners

* 2 wide banners for track name or sponsors

* Over 20 different tree types

* Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side

* Different types of walls - short, long, with or without safety fences

* Track crossing bridge

* Orange traffic cone

* 2 types of distance markers

* Start light set and pitlane exit light

* Lamp posts

* 2 types of floodlight poles

* Pitwall (seats with tables for race engineers)

* Plastic block to use for track layouts

* Spectator seats

* 2 white tents for mechanics or guests

* Safety blocks made of tyres

* 4 RVs

* 7 cars

* 4 trucks.

* Various location specific props and buildings


Track length is 2140 meters, average width 11.5 meters.


What are the benefits of using this asset?


1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drag prefabs into an empty scene, and you have a cool looking cartoon track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle prefab and start testing.

2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built modular asset, you will always have complete track after just a few minutes of work.

3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit.

For any questions about this asset send me an email to retrovalorem@gmail.com.

技术细节

Complete track geometry:

Polygons: 890 000

Triangles: 1 398 000

Edges: 1 689 000

Vertices: 816 000

18 Materials

1 Physical Material

26 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192px

UV mapping: overlapping

Cartoon Race Track Virginia

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$4.99
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许可证类型:Single Entity
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
788.5 MB
最新版本
1.0
最新发布日期
2023年9月7日
原始 Unity 版本
2022.3.1
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