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Technopolis will allow you to create futuristic cities for your game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.1.0f1
Compatible
Compatible
Compatible
Description

NEW! Unity 6000



This asset gives you the ability to create futuristic low-poly cities from scratch using various elements. You can use basic objects or ready-made props. The asset also contains shaders that will allow you to diversify the visual component of your city. You can repaint city objects to your liking.



MODELS

  • Buildings and constructions(x35) (Arch, Buildings, Stadium)
  • Building foundations (x10) (Bases)
  • Landscapes (x10) (Hills, Park areas, Terrains)
  • Entourage (x18) (Beach chair, Flowerbeds, Fountain, Furniture, Geometric groups, Park bench, Pergola, Street lamps, Urn street)
  • Embankment (x7) (Bridge, Embankments, Water)
  • Streets (x35) (Fencing, Roads, Supports)
  • Plants (x16) (Bushes, Hill, Spruce, Trees)
  • Transport(x10) (Airplanes, Airship, Ambulance, Bicycle, Bus, Cars, Helicopter, Yacht)
  • Accessories (x15) (Advertising stele, Antennas, Arrows, Charging points, Solar battery, Street lightings, Traffic lights)
  • Auxiliary elements (x90) (Boxes, Concrete, Road surface)


SHADERS

  • Foliage: shader allows you to create realistic foliage from low-poly tree models.
  • Water: shader creates stylized water from a plane.


TOOLS

  • Object Painter: this tool can help you with drawing prefabs on objects.


Renderers: BuildIn, URP, HDRP (import package from RenderPackages folder)

Unity versions: 2023.1.0 to 6000




Support: someonewhocaresfeedback@gmail.com

Technical details

Painting was done using ID material.

To recolor any object, reassign the material in the prefab or create a prefab variant.


No textures.


Tris: 100- 1000.

Verts: 500-2000.


The construction system is made in the form of a grid:

  • Standart building scale: 1x1 meter
  • Minimum building scale: 0.5x0.5 meter

Technopolis: Futuristic City Builder

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$28
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
69.0 MB
Latest version
1.1
Latest release date
Oct 28, 2024
Original Unity version
2023.1.0
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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$28