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This is a flashlight created following PBR pipeline. I have attached a light to it in Unity and saved this as a prefab.
Albedo map
Normal map
AO map
Metal and smooth are combined into one TGA (metal on R channel and smooth on Alpha) There is a emissive map also on the prop.
See images for more info.
Albedo map
Normal map
AO map
Metal and smooth are combined into one TGA (metal on R channel and smooth on Alpha) There is a emissive map also on the prop.
See images for more info.
Flashlight
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License agreement
Standard Unity Asset Store EULALicense type
File size
4.0 MB
Latest version
1.0
Latest release date
Aug 11, 2015
Original Unity version
5.1.1
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