Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/23
This is a fully functional Elevator system that comes with the elevator boxcar, elevator shaft, cables, and the door frames for each floor
The elevator is completely rigged and has animating doors, cable wires, pulley system.
There are also several C# script files that control the elevator, doors, and lights.
This package also includes relevant sounds such as the elevator moving, doors opening/closing, floor bell ding.
The elevator boxcar has working doors and buttons and also an escape hatch on the roof.
Each button can be pressed to call the elevator
There is also a working LED display system which shows what floor the elevator is currently on
Playable Demo
The entire system is modular and is possible to add / remove floors.
The triangle/vert counts are:
Elevator Boxcar
8028 triangles, 9766 vertices
Floor Frame
340 triangles, 482 vertices
Railing Support Beams
5500 triangles, 8000 vertices
The materials are all PBR configured and each model has a set of albedo / normal / specular / gloss texture maps
Texture sizes vary from 2048x2048 to 512x512.
*** INSTRUCTIONAL VIDEOS ***
The following videos are for people who have purchased the package and want to know how to modify the pre-existing elevator system.
Duplicating Elevator System in a Scene
Removing floors from Elevator System
Adding floors to Elevator System
The elevator is completely rigged and has animating doors, cable wires, pulley system.
There are also several C# script files that control the elevator, doors, and lights.
This package also includes relevant sounds such as the elevator moving, doors opening/closing, floor bell ding.
The elevator boxcar has working doors and buttons and also an escape hatch on the roof.
Each button can be pressed to call the elevator
There is also a working LED display system which shows what floor the elevator is currently on
Playable Demo
The entire system is modular and is possible to add / remove floors.
The triangle/vert counts are:
Elevator Boxcar
8028 triangles, 9766 vertices
Floor Frame
340 triangles, 482 vertices
Railing Support Beams
5500 triangles, 8000 vertices
The materials are all PBR configured and each model has a set of albedo / normal / specular / gloss texture maps
Texture sizes vary from 2048x2048 to 512x512.
*** INSTRUCTIONAL VIDEOS ***
The following videos are for people who have purchased the package and want to know how to modify the pre-existing elevator system.
Duplicating Elevator System in a Scene
Removing floors from Elevator System
Adding floors to Elevator System
Moving Elevator System (Fully functional)
(4)
132 users have favourite this asset
(132)
$16
Taxes/VAT calculated at checkout
License type: Single Entity
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
145.8 MB
Latest version
1.3
Latest release date
Mar 12, 2018
Original Unity version
5.1.1
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR