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A collection of lantern props designed for illuminating both interior and exterior spaces.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.11f1
Compatible
Compatible
Compatible
Additional compatibility information

Unity 2021.3.11f1+ to Unity 6+ (SRP 12+, 14+, 15+,16+ and 17+) are supported.

Description

A game-ready collection of finely crafted lantern prop assets, meticulously designed to enhance the ambiance of both interior and exterior environments with captivating illumination. Whether you're working on a game, animation, or architectural visualization, each model has more than 4 LOD levels and has been optimized to enhance the quality of your work.


○ Features


  • PBR materials and meshes with LOD, around 5 LOD levels.
  • 6 prefabs (3 meshes).
  • Example scene.

○ Feedback


For questions follow the Unity forum thread or contact me via email:

florianalexandru05@gmail.com

Technical details

○ Polycount and texture specifications


*(Triangles counting only LOD0)


  • Props:

- LightBulbGC: 7200 triangles.

- WallLampGC: 3310 triangles.

- StreetLampGC: 7778 triangles.


  • Textures

- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles, and splats).

- Texture formats: "Tif" (if available), "Png" (all albedo, normal maps, height maps, and gloss/ao maps).

Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.

Metalness/ao/gloss" (MAG) are saved as transparent PNG textures.


  • Other information

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information: 4-5 LODS or more

Types of materials and texture maps: PBR

Street Lamps - Urban Assets

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
90.6 MB
Latest version
1.0
Latest release date
Dec 16, 2024
Original Unity version
2021.3.11
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