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Tons of weapons for your games!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.23f1
Compatible
Compatible
Not compatible
2019.3.12f1
Compatible
Compatible
Not compatible
Description

Update 2021: Added two new color schemes for Kriss and Heavy Assault Rifle and set up colliders for every prefab.


Big asset pack to enhance your shooter games. Easy to use, original design.


This is a package of 26 assets:

  • Assault Rifle
  • Assault Rifle Heavy
  • SMG
  • PDW
  • Kriss Vector
  • Crossbow
  • Sniper Rifle SR
  • Energy Gun
  • C4 Explosive
  • Sword
  • Minigun
  • Sniper Rifle
  • Flamethrower
  • Shotgun
  • Shotgun Short
  • Grenade Launcher
  • Rocket Launcher
  • Pistol
  • Handgun
  • Syringe
  • Two knives
  • Grenade
  • Grenade Alternative
  • LandMine
  • Flashlight
  • Three scopes: RedDot, Holo and Reflex


Weapons and their parts are properly named. Every movable part is a separate object and has its own bone in this weapon's rig. You can animate triggers and ejectors, detach scopes and certain attachments.



LOD1 is included, LOD1 models have 30% decreased triangle count. It will help you optimize your game better.


Each weapon uses only one material.


Each of these is rigged, textured and ready to use in your game projects. Weapons are approximately scaled to fit a standart Unity Ethan character.



Animations are not included in this asset pack. Sound are not included.


This package doesn't include HDRP textures, but you can convert standard textures to work with HDRP pipeline in Unity.



Textures: PBR 2048x2048 for each weapon (Diffuse, Metallic, Normal, Emission). Work great with Unity standard metallic shader!


Triangle count: 6000-13000 for the weapons.

Technical details
  • Number of textures - 120
  • Texture dimensions - 2048x2048
  • Polygon count - 6000-13000
  • Number of prefabs - 33 prefabs
  • Rigging: Yes
  • Animation count - 0
  • UV mapping: Yes
  • LOD information (count, number of levels) - LOD1/LOD2
  • Types of materials and texture maps - PBR Unity Standard Shader

Futuristic Weapon Pack

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$39.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
459.6 MB
Latest version
1.6
Latest release date
Nov 29, 2021
Original Unity version
5.6.0
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