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Mk12 is a semi-auto designated marksman rifle, that has seen a lot of use in Iraq and Afghanistan by the American military.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.14f1
Compatible
Not compatible
Not compatible
Description
  • Lowpoly, optimized for modern game engines.
  • Proper real world scale
  • High quality PBR textures
  • Elements which require animation have been detached, and named.

Important: Weapon model and textures only


Technical details
  • Receiver : 8 165 / 4 337
  • Barrel & Handguard: 14 620 / 7 298 verts
  • Stock: 706 / 371 verts
  • Magazine: 1 015 / 556 verts (the mag has standard and worn texture, the worn one doesn't fit with this rifle so much, but I've included it anyway)
  • Suppressor: 620 / 310 verts
  • Scope Mk4: 8 214 / 4 627 verts

Since the AR-15 style rifles are extremely customizable, I've put these all in their own texture set (2k), as I hope to make some more attachments in the future.

Mk12

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$48
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
54.5 MB
Latest version
1.0
Latest release date
Apr 22, 2022
Original Unity version
2020.3.14
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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