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A set of three stylized mushroom models to showcase a procedural texturing shader made specifically for mushrooms. Each model has 4 levels of detail, and the prefabs are set up using proper LOD grouping.

A set of four example materials make up three individual mushroom prefabs as well as three extra mushroom cluster prefabs. All mushroom models and materials are completely interchangeable as they all use the same procedural texturing shader.

Included are several variants of three mushroom cap textures along with a simple noise texture used for detail on the mushroom base detail.

The mushroom shader provides several options for in depth customization. The shader uses the Unity 5 PBR surface shader lighting system using the metallic workflow. The shader also uses a built-in method for shader LOD.

Sinuous Shrooms

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File size
2.1 MB
Latest version
1.0
Latest release date
Mar 22, 2016
Original Unity version
5.3.2
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