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MIS-SoftFlying is a custom add-on for Invector that runs based on Middleware For Invector Template (MIS).

The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.62f1
Compatible
Compatible
Compatible

Additional compatibility information

✅ Some effects for demo purposes are available only in BRP. MIS does not responsible for the quality and compatible SRP.

This package needs other Asset Store packages in order to work.

INVECTOR THIRD PERSON TEMPLATE v2.6.4c+ REQUIRED

Middleware For Invector Template v2.7.16+ REQUIRED


Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.



MIS-SoftFlying provides a very smooth flying experience. Perfect for casual or stylish games. Fly just like being blown away by the wind.



Demo character: PicoChan



Key Benefits

Provides All-In-One Setup (Invector/MIS add-ons)

✅ Very smooth flying experience

- Applied Air Resistance effect

✅ Control

- Left SHIFT + Space: Flying Toggle

- WS: Pitching (provides rotation limit and Invert option)

- AD: Yawing (provides rotation limit)

- Left SHIFT + WASD: Fast Turn

- Left CTRL: Boost

- Space: Air Brake

✅ 3 Types of Flying Speed

- Normal: While forward obstacles are detected

- Faster Flying: While no forward obstacles are not detected

- Boost

✅ Boost

- Provides Multi-Boost

✅ Fast Turn

- Character rotates towards by user input

- Changing the character direction while moving in the original flying direction

- Speed is reduced while turning rapidly

✅ Air Brake

- Sliding in the air during Air Brake time

✅ Collision Behaviours

- None: Does nothing when collision

- Cancel Flying: Flying is canceled

- Collision Air Brake: Air Brake operates automatically when collision

- Knock-Back: Moves backwards when Collision Air Brake

✅ Crash

- Ragdoll: Transits into the Ragdoll when crash

- vDamage is applied

✅ Landing

- Landing High/Low and Sliding depending on the altitude and velocity

- Ragdoll or Hard Landing when crash

- vDamage is applied by high altitude and velocity

✅ Death on Flying

- Falling down to the ground when a character dies in the air

- Falling Down Death animation when a character gets on the ground

✅ Lock Camera Option

- Character Follow mode (using Invector vThirdPersonCamera)

- Collision Behaviour should be Cancel Flying applied

✅ Boost FX

- Provides stylish ReadyToBoost and Boost FXs

✅ Wind FX

- Automatically adjusted based on the speed

✅ Included 17 animation clips

✅ Flying Stamina, Boost Stamina

✅ Provides chained-action between Invector/MIS add-ons

- Refer to the MIS Document

✅ Does not modify Invector core

✅ All MIS packages runs on a feature-based basis



Quick Setup Sequence

#1 INVECTOR

#2 MIS

#3 PicoChan (Optional: vBots are not suitable for MIS-SoftFlying)

#4 MIS-SoftFlying



Precautions

✅ No refund allowed after downloading

✅ The environment and character in the demo video are not included

✅ Melee/Shooter Combat features are not supported



Contact Information

✅ Email: mymobilin@gmail.com

MIS-SoftFlying

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License type

File size

4.6 MB

Latest version

1.1.7

Latest release date

Jun 18, 2025

Original Unity version

2022.3.62
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Over 11,000 five-star assets
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