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DARK FANTASY BOSS BATTLES - Premium Quality orchestral pieces for your Dark Fantasy Game - performed by award-winning musicians. Unique and memorable themes, AAA+ budget production.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
설명

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Premium Quality orchestral music for your Dark Fantasy Game World. It was inspired by some iconic pieces from the most famous Action-RPG series created in such setting.


Every Boss Battle track comes in various versions including intros, outros, bridges, stingers and perfect loops to match with in-game boss encounters. They are easily adjustable to the specific needs of your gameplay whether it’s a one-phase duel or multiple stages of battle.


Distinctive compositions make every Boss encounter an emotional and memorable experience. Extensive instrumentation filled with live performances creates an unparalleled feeling of the rich orchestral sound. It brings you the tension and immersion of an AAA+ budget Dark Fantasy games that we all have learned to love and hate.


These are not just some generic tracks but a full music design for a whole game. Each piece tells a different story and creates a strong attachment to the events it is going to be placed with.


The music package is organized in folders by the track's difficulty of gameplay implementation.

It usually comes in 3 variants:

Very Easy - containing only intro, main loop (with it's connector layer) and outro

Easy - containing intro, at least 2 loopable parts (for different phases of battle), optional stingers and transitions, outro

Intermediate - containing intro, at least 3 loopable parts, all possible variants of stingers and transitions, outro


It is highly recommended to use FMod or WWise while working with this pack

Music stitching logic setup in Wwise - Easy - Responsive Transitions


Documentation: Dark Fantasy Boss Battles - Music Stitching Guidance (Detailed description of music stitching logic for specific Boss Battle scenarios)


Questions? Visit our website: www.btloops.com

or contact us directly: support@btloops.com

Technical details

Features:

  • 10 unique orchestral pieces made into 346 music files, organized and prepared for basic and advanced music stitching. It covers every possible scenario of in-game boss battles and more.
  • Recordings of professional musicians - all virtuosos of their instruments and voices
  • Professionally mixed and mastered tracks in one of the best music production studios from Poland
  • NO CHEAP SOUNDS - every composition is unique, distinctive and very memorable
  • Designed in spirit of the best soundtracks from the most popular Dark Fantasy game series
  • All files are exported in: sample rate - 44,100 Hz and bit depth - 24 bit

Number of original music pieces: 10

Number of all Audio Wavs: 346

Sample rate / bit depth: 44,100 Hz / 24 bit

Does music loop: (Mixed)

Minutes of audio from original music pieces: 30:38'

Minutes of all audio provided: 187 min (03:07:08')

Tested Platforms: Windows

Dark Fantasy Boss Battles - Premium Music Collection

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Dark Fantasy Boss Battles - Premium Music Collection
$99