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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.33f1 | Not compatible | Compatible | Not compatible |
Description
Viking Village is a 3D environment created by the Unity Demo team, originally in Unity 5, that has been updated to work on Unity 2020.2 and above, giving you the perfect launchpad from which to learn about and use the Universal Render Pipeline!
More details on the updates we've made to this project include:
- Custom Shader Graph: shader is used for legacy texture workflow compatibility
- Vegetation: replaced with that used in Unity's Book of the Dead
- Water: replaced with that used in Unity's Boat Attack
Asset uses Boat Attack Water System under Unity Companion License; see BoatAttackWaterSystemLicense.txt file in package for details.
Camera controls
While in Play mode, you can swap between two cameras by pressing the C key on your keyboard:
- Flythrough camera which plays a looping animation showcasing the Viking Village environment
- First person controller. Use the WASD keys to move and mouse aim to look around. Press the Space key to jump, or hold it down to fly. Hold down the CTRL key to descend
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
1.7 GB
Latest version
1.1.1
Latest release date
Apr 29, 2022
Original Unity version
2020.3.33
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