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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.36f1
Compatible
Compatible
Compatible
Additional compatibility information

For HDRP/URP you can use Unity's conversion wizard. Everything will auto-convert as this is not an Art asset but a game mode.


If you need help with render pipeline conversion we are here to help you of course!

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Elimination:


✓ Round based game mode

✓ No respawns

✓ When all other teams are dead (0 players alive), ✓ the remaining team wins

✓ The first team to reach X wins, wins the game (configurable)

✓ Of course, multi teams are supported!


Documentation


Requires at least MMFPSE 0.7.5.0 (PUN2).

Technical details

This version only works with the PUN2 version of MMFPSE.

Elimination game mode for MMFPSE (PUN2)

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
21.6 MB
Latest version
1.0.1
Latest release date
Mar 6, 2022
Original Unity version
2018.4.36
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