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FPS Shooter (AR and Non-AR) — cross-platform Unity Asset that implements first-person Survival Shooter: kill the zombies and save your life with full immersion in the game!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Not compatible
Compatible
Not compatible
Additional compatibility information
Description

FPS Shooter 💥 (AR and Non-AR) — cross-platform Unity Asset that implements first-person Survival Shooter: kill the zombies and save your life with full immersion in the game!


[ Documentation | Support | Forum | Map of Assets ]


👉 Game Modes


You can choose Game Mode on the Demo Scene before the start:


1. Non-AR Mode (for all tested platforms) with the next Camera Control Modes:



2. AR Mode (if it’s available, user can see a button to activate it) with the next features using the AR Foundation (ARCore, ARKit) — Augmented Reality engine:


  • Real Plane Detection (includes tutorial, visual plane confirmation/resetting, placing the game around the player).
  • AR Safe Zone. The player needs to stay in the Safe Zone to avoid accidents during the game, meet enemies with honor and continue the game itself! The game will be paused when leaving the Safe Zone.
  • AR Onboarding UX with Transparent Video Manuals & AR States.
  • AR Shadows & Light Estimation: estimates light data in the real world and applies it to game space.

👉 Features


Shoot like a Pro with your amazing Game:


  • Play an Endless Shooter with only one goal: Get the Best Score!
  • Kill 3 Types of Zombies: Bunnies, Bears & Elephants.
  • Defend “Iron Throne” (Safe Zone) from Enemy Damage.
  • Be Warned about Enemy Attacks via Red Fullscreen Flashes & Health Bar.
  • Restart the Game without Scene Reloading.
  • Feel the Effect of Presence with AR.
  • Simulate the Player’s Breathing (Desktop).
  • Optimize on Mobile Devices:
    • Object Pool with separate Enemy Manager for each Zombie prefab to manage the memory,
    • TextMesh PRO for Texts to update them when really needed.

🍏 Package Contains



Limitations


Learn Limitations separately for Each Asset included in the package.


📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


The project is intended only for use with the Unity engine.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.

Technical details

[ Documentation | Support | Forum | Map of Assets ]


Tested with Mobile Platforms:


  • AR & Non-AR: iOS on iPhone XS Max;
  • AR & Non-AR: Android on Samsung Galaxy A71;
  • Non-AR: WebGL in Google Chrome.

Tested with Desktop Platforms (Non-AR):


  • Windows;
  • macOS;
  • WebGL in Google Chrome.

FPS Shooter: AR, Non-AR

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$20
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
55.6 MB
Latest version
4.1
Latest release date
Apr 28, 2024
Original Unity version
2022.3.20
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