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Multiphase Boss Fights is a set of scripts and art prefabs to create custom battles against bosses.

The pack is fully customizable, and with it you will be able to easily create multi-phase boss fights, using the set of spells included in the pack or creating your own.

INCLUDES:
· Huge main script to manage the phases of a combat on the editor and to configure the spells the boss will use in each phase.
· A set of scripts to support the main script.
· Basic art pack with several spell prefabs, consisting of some particle systems, shaders, materials and textures.
· A scripted teleport portal to use in scenarios.
· A sample scene with a fight already set up, a very simple UI to check the progress of the fight and floating damage texts.
· Some prefabs with different fight setups.
· Documentation with detailed instructions.


FEATURES:

· Time-based or health-based phases
· Infinite spells on each phase
· Enrage timer and Damage multiplier
· Spell rate and damage
· Damage or protection spells
· Damage over Time spells
· Can configure tags affected by spell


INCLUDED SPELLS
· Area of Effect
· Ground Dark Flames
· Protection Shield
· Flameburst (cone-front spell)
· Fireball


USEFUL LINKS
> Demo page

Multiphase Boss Fights

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
30.1 MB
Latest version
1.0
Latest release date
Oct 20, 2017
Original Unity version
5.2.1
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