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Syntax Machine is a game template which built on a smart text processor algorithm to auto-scramble words by simple questions and answers provided in simple formatted *.txt files.
Player have to reorder scrambled words to build the correct sentence amongst a relaxing process with fancy sound effects and visual feedbacks.
WebGL Demo
Tutorial Video
Documentations
Frequently Asked Questions
Key Features
Auto Sentence Scrambler
No manual scrambling required, algorithm produces random scrambled words for each sentence
Multilingual Algorithm
Easily override algorithm for specific languages by Ruleset objects. Basic English Ruleset already included.
Librarized Game Data
Compose your game data as Library objects to easily switch between libraries. (especially to localize game content)
Categorized Game Data
Compose your categories as Book objects to let player choose & switch between books.
Book Dependant Auto Save/Load
Saves/Loads player progress for each individual book.
Book Packages
Books in build will be copied to installed device from resources folder when revealed by player. This allows you to keep your data in compressed format to have smaller build size. (compressor not provided)
Book Version Codes
Any update with same book version code doesn't affect active users which already revealed updated books, allows them to continue playing without interruption.
Player Stats
Allows player to view gameplay statistics for each book via Stats button on main menu.
Simple Hint System
Simple "Get Hint" button to auto-solve first occured wrong row.
Book Unlock System
Set the number of unlocked books which can be completed to unlock more books.
Responsive
Responsive to device screen aspect ratio.
Customization Friendly Theme
Easily customize theme by editing base prefabs.
Text Streaming
Optimized to allow thousands of levels inside a single book without performance cost & without wasted memory allocation.
Text Mesh Pro
Uses Text Mesh Pro for better quality & better performance.
Note: Scores button on main menu has been replaced as Stats button to be used for Player Stats system. (No any other scoring system included)
Player have to reorder scrambled words to build the correct sentence amongst a relaxing process with fancy sound effects and visual feedbacks.
WebGL Demo
Tutorial Video
Documentations
Frequently Asked Questions
Key Features
Auto Sentence Scrambler
No manual scrambling required, algorithm produces random scrambled words for each sentence
Multilingual Algorithm
Easily override algorithm for specific languages by Ruleset objects. Basic English Ruleset already included.
Librarized Game Data
Compose your game data as Library objects to easily switch between libraries. (especially to localize game content)
Categorized Game Data
Compose your categories as Book objects to let player choose & switch between books.
Book Dependant Auto Save/Load
Saves/Loads player progress for each individual book.
Book Packages
Books in build will be copied to installed device from resources folder when revealed by player. This allows you to keep your data in compressed format to have smaller build size. (compressor not provided)
Book Version Codes
Any update with same book version code doesn't affect active users which already revealed updated books, allows them to continue playing without interruption.
Player Stats
Allows player to view gameplay statistics for each book via Stats button on main menu.
Simple Hint System
Simple "Get Hint" button to auto-solve first occured wrong row.
Book Unlock System
Set the number of unlocked books which can be completed to unlock more books.
Responsive
Responsive to device screen aspect ratio.
Customization Friendly Theme
Easily customize theme by editing base prefabs.
Text Streaming
Optimized to allow thousands of levels inside a single book without performance cost & without wasted memory allocation.
Text Mesh Pro
Uses Text Mesh Pro for better quality & better performance.
Note: Scores button on main menu has been replaced as Stats button to be used for Player Stats system. (No any other scoring system included)
Syntax Machine Game Template
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$33
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License agreement
Standard Unity Asset Store EULALicense type
File size
2.4 MB
Latest version
1.3
Latest release date
Sep 7, 2020
Original Unity version
2019.3.15
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