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A great way to learn about Object pooling and Endless Procedural Generation for mobile.
Simple, easy and understandable object pooling system great for beginners to learn the concept.
Object pooling is where you recycle unused Game Objects instead of constantly using Instantiate and Destroy.
Easy to learn for beginners, clear and descriptive code. Many code snippet can be reused in other projects.
Get an understanding what is required to complete a full project for mobile.
:: C# code
:: Beginner friendly
:: Object Pooling
:: All Art and Sound asset included
:: Only Unity UI system used
:: Use of Unity Particle System
:: Includes Unity Ads integration
:: Save and Loading on all platforms
:: Endless Procedural Generation
With this project you get clear and commented code in C#.
Play the Game on mobile:
Android
iOS
Simple, easy and understandable object pooling system great for beginners to learn the concept.
Object pooling is where you recycle unused Game Objects instead of constantly using Instantiate and Destroy.
Easy to learn for beginners, clear and descriptive code. Many code snippet can be reused in other projects.
Get an understanding what is required to complete a full project for mobile.
:: C# code
:: Beginner friendly
:: Object Pooling
:: All Art and Sound asset included
:: Only Unity UI system used
:: Use of Unity Particle System
:: Includes Unity Ads integration
:: Save and Loading on all platforms
:: Endless Procedural Generation
With this project you get clear and commented code in C#.
Play the Game on mobile:
Android
iOS
Wind Chaser Mobile Game
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License agreement
Standard Unity Asset Store EULALicense type
File size
5.0 MB
Latest version
1.0
Latest release date
Mar 4, 2016
Original Unity version
5.3.2
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