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Aurora FPS Engine is a extensive collection of assets, tools, and ready-made systems, allowing you to jump straight into developing your great game!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2019.4.30f1
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描述

Aurora FPS Engine includes a wide range of ready-made resources, including weapons, characters, enemies, and levels that can be easily customized and used in your game. We also provide a rich library of scripts and components that can be used to create custom functions and behaviors.


✔️ NO DLL's: All code are written in C# and open for modifications.

✔️ Official detailed youtube lessons: YouTube

✔️ Detailed documentation: Documentation

✔️ Active real-time support: Discord


🔗 Verified Support

  • Unity 2019
  • Unity 2021
  • Unity 2022
  • Unity 2023
  • Unity 6

For a list of features, see Technical Details


Demo | Documentation | Forum | YouTube | Discord | Twitter


🔥Multiplayer Add-on

🔥Parkour Add-on


Source Code included!

Full cross-platform compatibility!

Detailed and easy to use Manual!


Included Behaviour Tree AI System!

Included FSM AI System!

Included new Unity Input System!

Included Game Settings system!

Included Advanced Menu template!

Included Key Binding system!

Included Moblie Sample!

Included Emerald AI 3.0 Support!

Weapons and animation created by BSP.

技术细节

Controller Features

  • Two advanced controller based on CharacterController and Rigidbody for your choose. Both controller have similar features and are equally supported by other internal systems.
  • Fully support and integrated last version of new Unity Input System. Which gives full cross-platform compatibility.
  • Support Walk, Run, Sprint, Crouch, Jump, Zoom and other actions.
  • Realstic gravity, which support flip gravity in any direction for rigidbody controller.
  • Wall and roof check system.
  • Headbob, Landing, Sprint Field of view, Sway effects for camera. Adding desired effects via editor. Support create additional custom effects via API.
  • Advanced Health system, which support, regeneration, fall damages, damage camera shakes, dealth and respawn.
  • Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
  • Advanced Inventory system, supporting item groups.
  • Loot system, integrated with inventory system.
  • Grab system, which support all rigidbody objects.
  • Advanced Remote body systems, whith support IK, ragdoll and item mirror from FPS view.
  • Dynamic Ragdoll System
  • Crouching System
  • Camera Tilts System
  • Procedural Shake Camera System

Weapon Features

  • Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
  • Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
  • Grenade system.
  • Melee system.
  • Advanced Recoil System, which support customizable pattern.
  • Decal system, including support Terrains.
  • Procedural Crosshair system, support hit marker and kill marker.
  • Reloading system, which ability to customizable for any type of weapon pistol, rifle, shotgun, launcher, sniper rifle and etc.
  • Weapon animation system.
  • Damage system.

AI Features

  • Behaviour Tree, fully customizable via node editor.
  • State based system, fully customizable via editor.
  • Inverse Kinematics (IK)
  • Advanced Health system, which support, regeneration, fall damages.
  • Character Dynamic Ragdoll system
  • Animation System.
  • Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
  • Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
  • Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
  • Melee System
  • Decal system, including support Terrains.

User Interface Feature

  • AAA Menu template.
  • General settings
  • Audio settings.
  • Graphics settings
  • Key Buinding settings.
  • Advaned save system, all settings are saving after game quit!

Game World

  • Pool manager system for optimization your game. All internal systems, effects and algorithms optimized by this pool.
  • Terrain manager system for optimization footsteps and decals on you terrains.

Tools

  • Advanced in-game console, with support adding custom command via attributes.

Editor

  • Powerful editor extension, making it easy to build powerful and user-friendly editors for you and your entire team.
  • Attribute Based.
  • Just use attributes in your scripts for get powerful workflow.You don't need to create editors or write any additional code to work with the tool.
  • 50+ Attributes.
  • Powerful Lists, Validators, Group, Buttons, View, Painters, Components and much more.

Utilities

  • Remote Controller Sync. Window for auto configuration animator blend tree for you configured controller.

Scenes

  • Showcase scenes with fully configurated player, weapon, loot/grab objects, AI's. AAA environment models and configured post processing.

Aurora FPS Engine

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许可证类型:Single Entity
一个实体
适用于个人或小型企业。
多个实体
适用于大型企业或多用户。
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
680.9 MB
最新版本
2.5.6
最新发布日期
2024年7月29日
原始 Unity 版本
2019.4.30
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深受用户信赖
8.5万+用户参与评分
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10万+社区成员鼎力支持
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