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1/3
C# .net server that supports RESTful endpoints, token auth, blazor backend, and signalR
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.46f1
Compatible
Compatible
Compatible
Description

API Server System provides the following features:


Unity Client

  • Demo scene to test the followings:
    • Process token auth flow and login as guest
    • Add player’s experience
    • Get/delete mails
    • Listen for real time notification from server
    • WebGL template for real time plugin (signalR)
    • Javascript lib to communicate signalR system for webgl

API Server

  • Gateway based architecture that allows you to setup >= 1 servers (one as gateway, and others as game servers), or you can use single server
  • Mongodb based database
  • Comprehensive Http based endpoints for clients to auth, update, retrieve data from server, which can be highly extended
  • Token based authentication
    • Guest login
  • Basic game user with player level and mail system. You can use admin tool to send mails to any game users
  • Admin management tool on the same server, same codebase.
    • Setup server/client information
    • Import excel data for game
    • Send mail to game users
    • View/modify game data
    • Different admin user permissions
  • Bi-communcation between client & server based on SignalR. You can use admin tool to send real time notification to client and vice versa
  • Scripts (mac only) to containerize your API Server and deploy to digital Ocean registry & droplet
  • Scripts (mac only) to build & run API server locally for different environments (dev/staging/production)

This asset uses

UniTask under MIT License,

LiberationSans - OFL font under the SIL Open Font License, Version 1.1.

DLLs for SignalR

See the included Third-Party Notices.txt file for details.

Technical details

For quick demo, you can access the WebGL build & backend admin:

Unity WebGL build: https://misostudio.itch.io/apiserverdemo

Backend Admin: http://misostudio.net/admin/login

username/pass: GameAdmin

MS .Net API Server

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.9 MB
Latest version
1.0.0
Latest release date
Mar 27, 2025
Original Unity version
2022.3.46
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