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Complete space simulation sandbox framework, with features combined from most popular space classics, a maintainable codebase and a modular system for easy addition of components.
Forum Thread
YouTube Development Blogs
FEATURES:
- small fighters and capital ships
- customization of ship parameters (armor, agility..)
- ship equipment
- multiple weapon types
- turret system with turret actions
- AI system with ship orders for player-owned ships
- dockable stations, with mooring for capital ships
- economy with cargo trading
- station dealer for ships, cargo wares and equipment
- animated stations with a loadout system
- a fully interactive windowed menu system
- generic menu windows for easy extending and addition of new menus
- 3D heads up display and customizable game UI
- chase, orbit and cockpit view cameras
- stations, asteroid fields and other sector building components
-customizable and saveable sectors
- functional jumpgate system
- universe and sector maps
- complex AI system with orders
- sector editor and random sector generator
- faction system with faction relations
- ability to command multiple ships
- missions/jobs taken at stations (attack, patrol, deliver cargo...)
- beam, projectile and missile weapons with properties and visual effects
- AI order system with 8 different orders and ability to add your own
- music and audio effects including combat and flight music, firing, explosions and hit sounds
- loot drop when killing ships with cargo system integrated with trading
- tactical map view from Space RTS & Arcade Kit
- interactive contact menu on tactical map view
- improved camera controls
- issuing orders can be done on map view (dock, attack, move)
- procedural sector generator
- procedural menu scene generator
- "portable" build - no more copying the Data folder
- new ship models and a new modular station
- nebulae sectors: procedurally generated nebulae
- new universe map
- improved main menu
NOTE: This asset contains the Ingame Menu Framework, Spaceship AI and Spaceship Flight Mechanics assets, and has most of the features from Space RTS & Arcade Kit
Forum Thread
YouTube Development Blogs
FEATURES:
- small fighters and capital ships
- customization of ship parameters (armor, agility..)
- ship equipment
- multiple weapon types
- turret system with turret actions
- AI system with ship orders for player-owned ships
- dockable stations, with mooring for capital ships
- economy with cargo trading
- station dealer for ships, cargo wares and equipment
- animated stations with a loadout system
- a fully interactive windowed menu system
- generic menu windows for easy extending and addition of new menus
- 3D heads up display and customizable game UI
- chase, orbit and cockpit view cameras
- stations, asteroid fields and other sector building components
-customizable and saveable sectors
- functional jumpgate system
- universe and sector maps
- complex AI system with orders
- sector editor and random sector generator
- faction system with faction relations
- ability to command multiple ships
- missions/jobs taken at stations (attack, patrol, deliver cargo...)
- beam, projectile and missile weapons with properties and visual effects
- AI order system with 8 different orders and ability to add your own
- music and audio effects including combat and flight music, firing, explosions and hit sounds
- loot drop when killing ships with cargo system integrated with trading
- tactical map view from Space RTS & Arcade Kit
- interactive contact menu on tactical map view
- improved camera controls
- issuing orders can be done on map view (dock, attack, move)
- procedural sector generator
- procedural menu scene generator
- "portable" build - no more copying the Data folder
- new ship models and a new modular station
- nebulae sectors: procedurally generated nebulae
- new universe map
- improved main menu
NOTE: This asset contains the Ingame Menu Framework, Spaceship AI and Spaceship Flight Mechanics assets, and has most of the features from Space RTS & Arcade Kit
Space Sim Framework
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10万+社区成员鼎力支持
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