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Animation Converter is a handy little tool that lets you convert humanoid to a generic animation. Handy if you want to use motion capture animations directly for you character, without using humanoid mechanim.

Features
- Convert read only humanoid animations.(mechanim)
- Convert read only generic and legacy animations to read and write.
- Supports Generic and Legacy.
- Optimize copy.
- Easy to use.

To copy humanoid animations a clone humanoid character must be set up to copy from.

Recommended animation tools:
SkinnedMesh Baker
Simple Bones

Demo scenes are created in the Standard render pipeline.

Compatible with Unity 2018.4 up to new versions of Unity(2019+)
Support available for assistance if any problems should occur.

Animation Convert Tool

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