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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.24f1 | 不兼容 | 兼容 | 兼容 |
The package fully supports HDRP & URP. However, all sample scenes were made in URP, so it’s best to learn about the package within a URP test project if you are planning to use it in an HDRP project. It’s easy to convert the sample scenes to HDRP though. In the Samples/Shaders folder both the URP & HDRP variation of the sample shaders used in the sample scenes are provided.
The GPU ECS Animation baker allows you to convert you existing animators & skinned mesh renderers to GPU ECS animators.
The animators are convertable to ECS entities and the animations run entirely on the GPU.
This allows you to add crowds of animated characters to your Unity game. You can build realtime strategy games with large armies of individually animated characters, while preserving a decent framerate.
For more info go to https://www.headfirststudios.com/theorangecoder
GPU ECS Animation Baker
