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Unity user friendly interface for Speech-to-text and Text-to-speech parts of Microsoft Azure Cognitive Services.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.0f1
Compatible
Compatible
Compatible
Description

Provides user friendly Editor integration and access to Recognition and Synthesis services of Azure Cognitive Services platform which is suited for interactive and game-like scenarios.


For demos please see:

Windows x64 | macOS | Android/ChromeOS | Linux x64

(please be aware that you will need your Subscription Key and Region to be able to run the demo scenes)

- there are several demos - simple speech synthesis and recognition, speech mood customization, automatic ping -pong between speech and recognition (broken telephone game) and echo when syhtesized voice speaks back recognized speech


The asset is built on Microsoft Cognitive Services Speech SDK which is distributed and used according to license terms.


Provides

- Recognition and Synthesis basic tasks

- Synthesis integrates properly with Unity AudioSource / AudioClip

- synthesized audio can be optionally cached locally in WAV format

- Recognition/Synthesis components are scriptable 'the Unity way' and interaction is provided via Unity Events


Up to date documentation

For support please visit forums


Microsoft, Azure and Azure Cognitive Services are trademarks of the Microsoft group of companies.

AudioStreamSpeechCerulean

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License type
File size
57.1 MB
Latest version
1.32.1
Latest release date
Sep 12, 2023
Original Unity version
2020.3.0
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