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Music Player is a scripting plugin for Unity that allows for easy playing of music in your projects.
It lets you configure playlists, for example for different parts of your game or different levels, and easily change between these at appropriate times. For example by having one playlist for the main menu, and a different one in game.
It is also possible to create playlists at runtime, if your audio clips are not available when you are editing or you are downloading the music at runtime.
Playlists can be played in order or shuffled, and tracks can be disabled. This can let users choose which tracks they want to hear.
Demo | User Guide | API Reference
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