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Enemy Vision is a script collection to add vision cones, raycast detection, and enemy patrolling behaviors to your game.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2019.4.26f1
兼容
不兼容
不兼容
描述
Lightweight code package perfect for your stealth games.

Content
-Enemy vision cone
-Vision cone adapts to obstacles
-Enemy Behaviors: Patrol, Alert, Chase
-Patrol: Will move following a set path
-Alert: Will become curious and walk to a suspicious location
-Chase: Will run toward the player
-Ground elevation, enemies can only see you when they are on higher ground.
-Optional two levels vision cone (near and far)
-Near vision range will detect the player immediately instead of being alerted.
-Noise Zones (when the player step on it, will alert nearby enemies).
-Noise sources that can be added to any objects and function call to emit noise.
-Simple to use and configure
-2D and 3D support
-Good performance and optimization settings

Demos
2D Demo
3D Demo

Enemy Vision is a simple and lightweight package for creating enemy behavior and their vision cone. It’s an excellent starting point if you are planning to implement enemy vision, line of sight (LOS) or enemy patrol. My goal is to keep this simple to use and easy to edit.

Made by Indie Marc

Enemy Vision - Patrol and Line of Sight

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493 users have favourite this asset
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$20
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
4.4 MB
最新版本
2.02
最新发布日期
2023年1月20日
原始 Unity 版本
2018.4.23
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10万+社区成员鼎力支持
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