Unity logo
取消
购物车
应用
Sell Assets

11000+款5星资源

8.5万+用户参与评分

10万+社区成员鼎力支持

每款资源都经过 Unity 审核

首页
工具
行为 AI
此内容由第三方提供商托管,该第三方提供商在未接受Targeting Cookies的情况下不允许观看视频。如果您想观看来自这些提供商的视频,请将“Targeting Cookie”的Cookie偏好设置为“是”。
1/10
Perlin Noise is awesome for all kind of procedural generated content. But in order to achieve good looking result, you need to apply combine multiples layers of noise.
This package is meant to help achieve better control over theses layers and help you create the terrain that best fit your needs using a range of settings and fusion modes.
Include a viewer that will help you preview the generated noise as height map in editor and a demo scene that will generate a world based on your settings.

Key Features :
- Control : generate map fitting your own taste by combining multiples layers of noise. Each layer can define a range of settings like it's fusion mode, alpha, origin, frequency, redistribution, scale, precision, ...
- Deterministic : randomize, save and load your terrain seeds for deterministic results.
- Independent calculation : all noise value calculation on x-y is independent from other positions.
- Serializable : compatible with JSON

What's Included :
- Clean C#
- Documentation
- Editor script showing you generated noise as height map.
- Demo Scene to help you getting started

Layered Noise for Procedural Generation

(暂无评分)
19 users have favourite this asset
(19)
$12.75
席位
1
更新的价格和增值税在结算时计算
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
25.4 KB
最新版本
1.2
最新发布日期
2019年7月5日
原始 Unity 版本
2018.1.9
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
Unity logo
语言
反馈
合作伙伴计划
合作伙伴
USD
EUR
Copyright © 2025 Unity Technologies
所有价格不包含税
USD
EUR