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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.27f1 | 兼容 | 兼容 | 兼容 |
WHAT IS NAVMESH PATH DRAW?
It's a tool that helps you draw a path from current location to a certain destination. Can be used in your game so the player follows to a specific destination whether it's a mission, point of interest or just a normal waypoint.
Documentation | Discord | Publisher Page
RENDERING PIPELINES
This package supports all rendering pipelines URP, HDRP and built-in.
A GLIMPSE
- Set the Path Recalculation Time for performance.
- It also provides the option to set any material/texture to make your own path effect.
- Offset Height to set the draw height.
PACKAGE
This package comes with a documentation file, fully-commented source code, path draw material (you can use your own texture and materials if you like) and 2 demo scenes one for built in and another for URP.
TO DO
- Work in slopes.
If you like this asset then consider leaving a nice review. It helps alot!
If you have any questions, issues or need technical support. Feel free to email email me.
Best of luck!
Navmesh Path Draw
