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A Post Effect that counters the distortion that appears away from the center of the screen, as a result of the way the scene is rendered on a flat plane.

Only usefull in specific cases:
Mostly usefull for when rendering screenshots that might be cropped in several ways, or that need to be combined with different screenshots. Generally not really usefull for use ingame.

It always only corrects horizontally or vertically. (It can't do both at the same time, because that's impossible)

It has 2 modes:
Full Correction basically acts as if the scene is projected on a cylinder, that is then unfold onto a plane. (rather than projecting straight onto a plane)
Simple Correction only corrects the stretching that appears away from the center of the view.

Projection Correction

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FREE
License type
File size
1.5 MB
Latest version
1.1
Latest release date
Aug 26, 2013
Original Unity version
3.5.1
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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