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Add a virtual body / avatar to your VR project! This is for mobile VR such as Gear VR, Google Cardboard, Daydream, etc. This is *NOT* for VR solutions that have head tracking like Vive or Rift.

- Moves and rotates a virtual body with the camera so the body position matches the actual player’s body movements in real life.

- Moves the camera’s position based on where the user is looking. Our eyeballs do not remain at “center-of-skull” when we rotate our head. If 0,0,0 was the top of our spine, our eyeballs are offset by some distance from 0,0,0, perhaps 2 or 3 inches. This eye movement is replicated by moving the camera respectively.

- Easy to use, well documented, video tutorials, responsive developer, strong community!

* Works with Unity 5.0-5.6 *

VR Body

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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
18.2 MB
最新版本
1.2
最新发布日期
2017年3月9日
原始 Unity 版本
5.4.2
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11000+款5星资源
深受用户信赖
8.5万+用户参与评分
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10万+社区成员鼎力支持
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