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A .NET standard 2.0 chess engine for maximum compatibility, a fully-featured chess game with unique chess AI opponents. Supports Windows, MacOS, Linux, iOS, Android, WebGL, and more.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.48f1
Compatible
Compatible
Compatible
Additional compatibility information

*Works with all render pipelines*

*Works with all input systems*

*Works on Unity 2019.4 or newer*

Description

An all-in-one solution to chess games in Unity that provides a .NET standard 2.0 compliant chess engine and AI module that allows you to effortlessly build your chess game and ship it to your customers on all Unity supported platforms: Windows, MacOS, iOS, Android, Linux, and more.


Includes a fully functional chess game with many modes.

Includes both 2D and 3D demos.


Paid cross-platform Stockfish DLC available on request. (Windows, Linux, MacOS, iOS, Andorid)

Free Desktop-only Stockfish DLC available on request.


Features:

  • 🕹️ Fully featured commented/documented chess game.
  • ⚙️ Powerful .NET standard 2.0 compliant chess engine that drives AIs and games.
  • 🪞 Copy chess engine state to simulate scenarios without affecting game.
  • ♟️ Pawn, Rook, Knight, Bishop, Queen, King
  • ⬆️ En Passant
  • ✔️ Check, Checkmate, Pawn-To-Queen, and all other valid chess moves.
  • 👬🏻 Local versus play
  • 🌐 Online play (Using Unity's Netcode or PUN2, both demos provided.)
  • 📁 FEN & EPD string generation.
  • 📩 Load game state using FEN string.
  • 🤖 Advanced AI module to easily add new custom AIs and scale difficulty.
  • ⏰ Limit AI think time and search depth.
  • 🤹‍♀️ Multithreaded chess AI.
  • ⚡ Powerful Unity editor event implementation. (No coding required!)
  • ⏪ Undo & redo support.
  • 👉 Mouse & touchscreen input supported out-of-box.
  • 📱 Supports IL2CPP, Windows, Linux, MacOS, iOS, Android builds and more.
  • 🎲 Custom gamemode support with included sample.
  • 🧰 Custom AI toolkit for developing your own AI opponents.
  • 📐 Automatic tile dimension computation.
  • 📸 Captured piece visualization.
  • 📋 Main menu sample.
  • 🖌️ Extremely customizable.
  • 👨‍🏫 Great for beginners and professionals.
  • 📝 Hand written documentation and auto-generated API reference included.
  • 📧 Fast support anytime by contacting us at intuitivegamingsolutions@gmail.com

Included AI:

  • 🤡 Doofus - an unpredictable, quick-moving, and aggressive chess AI who is prone to making mistakes.
  • 👨 Guy - an AI who values offense and defense equally that contemplates 'piece values' using as many threads as allowed to determine his best move. Values setting up checkmmates over taking pieces. Uses all think time available.
  • 🧩 Riddle - an AI who prioritizes removing pieces from the board. Uses all think time and as many threads as available.

Easily deployed. Build and deploy your game on any Unity supported platform, operating system, or build mode thanks to the fully .NET standard 2.0 compliant implementation.


Fast setup. Easy to understand setup with clear documentation. Get your chess game working in minutes with an easy to understand workflow. Simply import the package and you are ready to go.


Well structured. Organized neatly into 'Core', 'Game', and 'Modules' to allow for easy navigation and modification without breaking any core features.


Well documented. Comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.


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Active Ragdolls - A non-restrictive, simple, and lightweight solution to active ragdolls in Unity. Bring your game AI to life, make them respond to physical forces in the world.

Damage System - An advanced damage and weapon system for your game.

Waypoints & Pathing - An easy to use tool for creating waypoints and path movers in Unity with intuitive visual tools.


Documentation:

Documentation


*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*

Technical details

*Works with all render pipelines*

*Works with all input systems*

*Works on Unity 2019.4 or newer*

Chess Engine & AI (Mobile & Multiplayer)

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
11.6 MB
Latest version
1.5.2
Latest release date
Mar 26, 2025
Original Unity version
2020.3.48
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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