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Powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.30f1
Compatible
Compatible
Compatible
Description

Introducing City Builder for Unity – a powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project. This plugin allows developers to quickly generate dynamic zoning grids adaptable to any building sizes. With customizable parameters, you can easily define where the streets are facing the building areas, create building modules and spawnable items for your city!


The building areas are procedurally generated meaning you can adjust the size easily, and the engine will take care of the rest! Players can then create buildings in these areas during gameplay very easily with an automatically populated carousel with filters!



FEATURES

  • Create procedural building areas
  • Object spawning zones
  • Auto generate building thumbnails
  • Carousels to select buildings and objects with category filters
  • Prevent building overlaps
  • Streets detection
  • Support mouse, keyboard, gamepad and touch controls
  • Full source code included

MANUAL

Online Manual


SUPPORT FORUM

https://support.exoa.fr



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City Builder - Procedural Building Areas!

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
9.9 MB
Latest version
1.0.1
Latest release date
Nov 22, 2024
Original Unity version
2021.3.30
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