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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.44f1 | 兼容 | 兼容 | 兼容 |
Code contains C# 6 features, so make sure your project is using .NET 4.x Framework
A small framework to create levels by using connectable sections. Can be used to create 3D and 2D levels, good for most types of games, platformers, roguelikes, FPS, etc.
Features:
* Works with prefabs, allowing for layered procedural generation
* Sections can have multiple tags and can spawn multiple types of sections
* Easy-to-use system for special rules, such as forcing 1 spawn section or a specific amount of minimum and maximum sections of a certain type
* Pre-compiled assemblies, no overhead for compilation time
* Randomized and static seed to reproduce levels
Pro Features:
* Generate-in-editor button to speed up your level creation process
* Exclusive support key
* Debug mode
* All future updates will be exclusive to the Pro version
Kartograph Pro
