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This system allows you to localize your games to any languages for any platform. You can localize texts, images, sprites, audio, textures (f.e. camera UI elements, world UI elements, GUI, object’s textures, character voices etc).

This system based on databases (scriptable object) and you can have many different databases if you want. Also you can transfer databases between projects.


System provides EDITOR EXTENTION WINDOW to manipulate language databases (to edit databases you must use it). You can have many languages and you can have many dictionaries!

Dictionaries it’s like categories, to separate groups of phrazes. For example you can create ‘menus’ dictionary and store there phrazes for main menu (new game, options, volume etc.) etc., and you can create ‘items’ dictionary to store there items names, information etc. Each dictionary maded to store group of tokens.

Tokens represent shortcut of their meanings. Each token contain text, audio and visuals for all languages. So you can use 1 token to translate text, audio and visuals.


Main functional features:
- Text, audio and visual localization support (UI, GUI, sprites, textures)
- DB search supported
- Languages databases (scriptable objects)(transferable between projects)
- Databases editor (unity editor extension)
- Dictionaries (to create groups of phrazes)

Premaded demo features:
- Simple character controller
- Sample scripts to demonstrate static and dynamic localization of all supported content types

WARNING: this asset is recommended for small and middle projects. For MMORPG or complex AAA games you better should use more professional and specialized tools and solutions.

ULTIMATE LOCALIZATION

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File size
1.3 MB
Latest version
1.0
Latest release date
Oct 23, 2020
Original Unity version
2019.4.10
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