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GuardingPearSoftwares Serialization is specially designed for your demands on Unity3D.


Designed in a way to be:


- Easy to use and precise:


Serialize only what you need!


- Very fast:


Up to 5 times faster than ProtoBuf-Net!


- Small space:


At least 3 times smaller than Json!


- Security:


Easy and fast encrypt and decrypt able.


- Compress:


Used space is still too much? Activate auto compression!


- Extendable:


Create easily custom serialization components to serialize/deserialize the most complex classes.


- Obfuscate able:


Serialization and Obfuscation? Always a problem. But not anymore with GuardingPearSoftwares Serialization.




Is this the right product for you?


If you want to store data: Yes!


If you want to share data over the network: Yes. Especially for multiplayer games!


If you want to create complex save systems: Yes. Creating an RTS game save system? No problem!


If you want a one click software to save whole scenes or gameobjects: No. Then you should use a software like: Easy Save from Moodkie



So this asset gives you a powerfull tool to serialize and deserialize fast and space saving complex objects.


To give you a fast start, three well documented demos are within the package, containing all important informations and examples.



Used software for the comparison in the image:


- ProtoBuf-Net


- GuardingPearSoftwares Serialization with activated encryption and compression


- Newtonsoft Json


- Unity / dotNet XML Serialization



If you have any question, just do not be afraid to ask!



Supports from Unity 5 up to the latest 2022



Supported Platforms: Standalone, Android, IOS, UWP, Consoles (Xbox One, PS4, Switch)



Supported BuildTypes: Mono and IL2CPP



Contact


guardingpearsoftware@gmail.com



Online Documentation and Tutorials


GuardingPearSoftware

Serialization

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
4.0 MB
最新版本
1.6
最新发布日期
2019年12月12日
原始 Unity 版本
5.6.1
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