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Unistroke gesture recognition is a fun way to interact with the game by drawing on the screen. Gestures can be represented by straight or curved lines or closed into various shapes.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.44f1 | Compatible | Compatible | Compatible |
설명
🎮 [INSPIRATION]
Inspired by iconic games like Arx Fatalis and Black & White, this asset brings the magic of gesture-based gameplay into your own projects. Perfect for spellcasting systems, puzzle mechanics, or any creative input concept based on drawing symbols.
📦 [PACKAGE FEATURES]
This package includes everything you need to implement and recognize unistroke gestures with maximum efficiency and flexibility:
- ✏️ A custom gesture pattern editor for quick creation and modification.
- ⚡ High-performance recognition powered by Unity Job System and Burst Compiler.
- 🧠 No training required — add new gestures on the fly, even at runtime.
- 🔧 Fully customizable and easy to extend for your unique gameplay needs.
- 🎯 Supports sensitivity and invariance options for direction, rotation, and aspect ratio.
- 🛠 Fully compatible with all Unity-supported platforms.
🧪 [DEMO]
Check out our little demo.
📘 [DOCUMENTATION]
Check out the documentation for more information.
Unistroke Gesture Recognition
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파일 크기
751.3 KB
최신 버전
1.1
최신 릴리스 날짜
2025년 4월 8일
원본 Unity 버전
2022.3.44
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