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Unistroke gesture recognition is a fun way to interact with the game by drawing on the screen. Gestures can be represented by straight or curved lines or closed into various shapes.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.36f1 | 兼容 | 兼容 | 兼容 |
描述
[INSPIRATION]
The famous games that used gesture recognition as a gameplay element are Arx Fatalis and White & Black. This package will allow you to implement unusual and interesting gameplay elements through the use of gesture recognition.
[PACKAGE]
This package contains tools for working with unistroke-gestures:
- A custom editor for creating and editing a unistroke-gesture patterns.
- High performance recognized built with Unity Job System and Burst compiler.
- No training required. Gestures patterns can be added even in run time.
- Easy to customize and modify.
[DEMO]
Check out our little demo.
[DOCUMENTATION]
Check out the documentation for more information.
Unistroke Gesture Recognition
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$5.99
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