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1/3

Requirements:

- Unity 2018 or higher
- iOS Deployment Target 11.0 or higher
- XCode 12.0 or higher

Be prepared for iOS 14


Later this year Apple will require your apps/games to request user's authorization in order to obtain the Identifier for Advertising (IDFA), used to optimize and maximize your Ads revenue.


With this package, you can meet Apple's requirements just with one line of code. Forget about hard native integrations and huge plugins for such a small task.


You'll have it running in less than 5 minutes.


Follow the pace of big mobile studios and do not stay behind. You can integrate it now in your project, as this plugin also supports iOS lower versions.


Integrate it now and forget about headaches when iOS 14 gets officially released. Give your users enough time to get your app/game updated and ready for iOS 14, so when the time comes, you will be all set up.


Changelog:

2.3
- Added localization for popup message

2.2
- Added support for Simulator
- Added importing SkAdNetwork IDs from file (json or xml)

2.1
- Fix iOS 13 support

2.0
- Support for Unity Editor 2018
- Customizable popup message through Editor Settings (Window/Balaso/App Tracking Transparency/Settings)
- Support for adding SkAdNetworkIds for SkAdNetwork. This plugin does not include the ability to show ads, you'll need to use your favorite ads platform SDK.
- Support for registerAppForAdNetworkAttribution() and updateConversionValue() methods for SkAdNetwork

1.3
- Enable bitcode

1.2
- Small fixes for better compatibility

1.1
Compatibility fixes:
- Unity 2019 or higher
- iOS Deployment Target 10.0 or higher
- XCode 12.0 or higher

1.0: Initial release


Official website


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App Tracking Transparency for Unity - iOS 14 IDFA

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.6 MB
Latest version
2.3.1
Latest release date
Apr 29, 2021
Original Unity version
2018.4.31
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